Quest for Karma


Quest for Karma

Quest for Karma

Long ago, a cruel demon tried to destroy a sacred spring in the caves. He was subdued for a while, but reemerged stronger than ever before. For centuries, travelers who came from far and wide in search of the healing waters of the spring had to contend with this dark force. Your task is to enter the 12 caves and attempt to solve the countless ancient puzzles that stand before you.

Description

Quest for Karma

Long ago, a cruel demon tried to destroy a sacred spring in the caves. He was subdued for a while, but reemerged stronger than ever before. For centuries, travelers who came from far and wide in search of the healing waters of the spring had to contend with this dark force. Your task is to enter the 12 caves and attempt to solve the countless ancient puzzles that stand before you.


Console
Category
Publisher
InterServ International, DreamCatcher Interactive
Developer
InterServ International
Genre
Adventure > 3D > First-Person
Release Date (US)
05/10/1998



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Cheat Codes/Hints

Stonecutters abacus

It is only in the movement of the bead that gives it a numeric value. The inner beads on the abacus must move downwards in order to have a value of 5. The outer beads must move upwards to have a value of 1. A bead that does not move has no value.

The direction that each stonecutter is facing is a clue to the correct arrangement of beads.

Notice the small bumps at the center of the abacus board in front of each statue.

In your mind, place each stonecutter statue in the center of the abacus board and draw an imaginary line in the direction it faces. Extend that imaginary line to the bumps in front of the statue. You should arrange the beads for each statue to match the number of those bumps (for example, if the statue, in your mind's eye, placed in the center of the board faces 3 bumps, then you should arrange the beads for that statue to equal 3).

PAGE: 1 OF 1  (1 CHEAT/HINT)



 




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