Aliens vs. Predator


Aliens vs. Predator

Aliens vs. Predator

Aliens vs Predator is an entirely new title for PC and high-definition consoles from acclaimed British developer Rebellion, the team behind the 1999 original PC gaming classic. Bringing the legendary war between two of science-fiction�s most popular characters to FPS fans, AvP delivers three outstanding single player campaigns and provides untold hours of unique 3-way multiplayer gaming. Experience distinctly new and thrilling first person gameplay as you survive, hunt and prey in the deadly jungles and swamps surrounding the damned colony of Freya�s Prospect.
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Description

Aliens vs. Predator

Aliens vs Predator is an entirely new title for PC and high-definition consoles from acclaimed British developer Rebellion, the team behind the 1999 original PC gaming classic. Bringing the legendary war between two of science-fiction�s most popular characters to FPS fans, AvP delivers three outstanding single player campaigns and provides untold hours of unique 3-way multiplayer gaming. Experience distinctly new and thrilling first person gameplay as you survive, hunt and prey in the deadly jungles and swamps surrounding the damned colony of Freya�s Prospect.
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Console
Category
Publisher
Rebellion, Sega
Developer
Rebellion
Genre
Action > Shooter > First-Person > Arcade
Release Date (US)
02/15/2011
Release Date (EU)
02/15/2011
ESRB Rating



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PAGE: 1 OF 3  (30 CHEATS/HINTS)

Cheat Codes/Hints

Achievements

Complete the following achievements to unlock Xbox Live Gamerscore points.

Achievement
How to unlock

Achievements

Complete the following achievements to unlock Xbox Live Gamerscore points.

Not Bad for A Human (50 points): Get all the Aliens vs Predator achievements.
Game Over, Man! (30 points): Complete all three Campaigns.
Club hopper (15 points): Survive The 'Party' at The Club.
Exit Strategy (15 points): Escape from C-Block.
You Have My Sympathies (15 points): Help Van Zandt.
Regicide (15 points): Defeat the Matriarch.
I Will Never Leave You... (15 points): Locate Tequila.
...That's A Promise (15 points): Get Tequila to surgery.
One Big Bug (15 points): Defeat the Praetorian.
Get to The Chopper! (30 points): Recover Weyland's datapad.
Come to Mama (15 points): Liberate the Matriarch.
Breaking Quarantine (15 points): Escape from the Research Lab.
Grunt Hunt (15 points): Wipe out all of the Marines in the Colony.
Under Pressure (15 points): Solve the riddle of the Ruins.
Grim Reaper (15 points): Harvest all available civilians in the Alien Campaign.
Alien vs Predator (30 points): Create a new species.
It Uses The Jungle (15 points): Find a way through Gateway.
Fallen Comrade (15 points): Find the Youngbloods in the Jungle.
Matter of Honor (15 points): Discover the Elite Predator's fate.
Eyes of The Demon (15 points): Retrieve the ancient mask.
World of Hurt (15 points): Survive trial by combat.
Breaking and Entering (15 points): Find a way into the Research Lab.
Reclaimer (15 points): Retrieve the second artifact.
Extinction Agenda (30 points): Destroy the Abomination.
Stay Frosty (15 points): Complete Marine Campaign on Hard difficulty setting.
I Admire its Purity (15 points): Complete Alien Campaign on Hard difficulty setting.
It Ain't No Man (15 points): Complete Predator Campaign on Hard difficulty setting.
I LOVE the Corps! (30 points): Complete Marine Campaign on Nightmare difficulty setting.
Magnificent, Isn't It? (30 points): Complete Alien Campaign on Nightmare difficulty setting.
One Ugly Mother (30 points): Complete Predator Campaign on Nightmare difficulty setting.
Harsh Language (15 points): Discover all 67 Audio Diaries.
Quite A Specimen (15 points): Destroy all 50 Royal Jelly Containers.
Fortune and Glory (15 points): Find all 45 Predator trophy belts.
Scatter Shot (15 points): As a team, kill 20 enemies in under 60 seconds in a Survivor match..
I Like to Keep This Handy (15 points): Kill 2 enemies with one shot with the shotgun.
Spin Doctor (15 points): Kill two enemies with one throw of the Battle Disc.
Let's Rock! (15 points): Kill 5 enemies with one burst from the smartgun.
Elite Sniper (15 points): Kill 10 enemies with head shots from the scoped rifle.
Stick Around (15 points): Kill 20 enemies with the Combi Stick.
Gunslinger (30 points): Kill 30 enemies with the pistol.
Welcome to The War (15 points): Play and complete your first Ranked Match in standard Deathmatch mode.
Killer Instinct (15 points): Win your first Ranked Match in standard Deathmatch mode.
Serial Killer (30 points): Win 10 Ranked Matches in any Deathmatch mode.
Very Tough Hombre (15 points): Kill 10 enemies in a row without dying in a Ranked Match.
Persecution Complex (15 points): Achieve Persecutor status more than once in any Ranked Match.
The Six Pack (30 points): Play with six friends in a Ranked Match.
Ain't Got Time to Bleed (15 points): Heal or regenerate 30 blocks of health in Survivor.
The Uninfected (30 points): Finish a Ranked Infestation match as the only remaining prey.
Welcome to The Party (30 points): Get 6000 XP in Ranked Matches.
Real Nasty Habit (50 points): Get 18060 XP in Ranked Matches.

Alien: Countering grabs

You can counter an incoming grab by blocking. This is only effective if you have enough health and against grabs from the front.

Alien: Disabling smart guns

Located in several levels are red gas canisters with a small pilot light on them. These can be pushed easily by walking into them. If you can get behind the smart gun, push it as close as possible and strike it once with a heavy attack (should be a tail strike). You will have a small amount of time to flee before it explodes, disabling the smart gun. Note: Some smart guns will require a nearby terminal to be activated and some simply cannot be turned off, as they are used as a device to herd you in a certain direction.

Alien: Entering Building B03

After knocking the "radio transmitter", you have to kill all marines in the area then go through a gate. After this, your objective is to enter a building with an unarmed civilian inside. To do this, you have to find a vent between two buildings. Start at the main gate where the electrical fence is broke. There are two buildings on the right. The vent is between the two little buildings that create an alley. The vent is at the start of that alley. Note: If you go to the end of that alley, you can turn left at which point a turret will shoot you, or turn right to find a wall that leads to the main gate and the generator. Once inside the vent, follow it to an very small vent with smoke coming out of it. Use it to enter the building.

Alien: Exiting the sewers

When in the sewers you will eventually reach a large room with giant fans. Kill every Marine in the fan room and harvest the civilian. The objective marker should now appear. It is a circuit breaker that cuts off power to the fans. Destroy it, then go up the fan shaft to the next objective marker.

Alien: Out of bounds

As the Alien you can eventually reach the jungle and exit in a Marine complex. To the far side is a downed ship with "MARLOW" painted on the side. If you climb up this ship you will find a flat area of land on the other side of the electrified fence. Moving too far however will result in an instant death.

Alien: Recommended tactics

  • It is essential that you learn how to melee effectively. Learn the basic counter, block, then light attack combo. You must also be able to block Predator light attacks, by noticing the differences in attack time between light and heavy attacks. You can also parry a Predator heavy attack, by using a light attack to disrupt it.
  • You can fake a heavy attack in order to confuse a Predator. Start a heavy attack, and when you see the Predator try to light attack to counter it, immediately block then counter him. Then use a heavy attack while he is stunned.
  • When facing Marines, never stay on the ground. Always bug crawl on walls and ceilings. Attack from above, pounce a Marine, then slap him with a single light attack to kill him. Alternately, sprint up to him from a blind spot and use heavy attack then slap him with a light attack while he is stunned.
  • This combo will kill a Marine in two hits. Run up to Marine, use a light attack, then back up and run to his side while charging heavy attack. He will not be able to parry the heavy attack because he is stunned temporarily by the light attack.
  • When in tight corridors, stay on ceiling and walls and execute consecutive rapid heavy attacks to kill Predators and Marines quickly.
  • Learn the constantly changing Alien reticule. The extending tip at the center of the reticule is always facing towards the ground. When on a wall, it will point to the left or right to indicate where the ground is located, as long as you are looking parallel to the wall. The shadow reticule is important when sneaking up on Marines. When the reticule is surrounded by a yellow-green highlight, you are in darkness. The larger and brighter the highlight, the more difficult it is to see you. Movement can give you position away to Marines, and a Predator's Alien Vision negates darkness completely.

Alien: Restoring health

Perform a head bite on an already dead Marine to fully restore your health.

Alien: Ventilation shaft

As the Alien in level 3, the Queen will tell you to get to the bottom of a shaft with a giant fan at the top. As you get close to it, another Xenomorph will be swept away and blown into the fan. If you use your Focus, you can see two vents on the opposite wall. Choose either of them and you can safely jump to it despite the power of the fan. As you go, you will find more vents to hide in. Use them to make your way down.

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