Aliens vs. Predator


Aliens vs. Predator

Aliens vs. Predator

Aliens vs Predator is an entirely new title for PC and high-definition consoles from acclaimed British developer Rebellion, the team behind the 1999 original PC gaming classic. Bringing the legendary war between two of science-fiction�s most popular characters to FPS fans, AvP delivers three outstanding single player campaigns and provides untold hours of unique 3-way multiplayer gaming. Experience distinctly new and thrilling first person gameplay as you survive, hunt and prey in the deadly jungles and swamps surrounding the damned colony of Freya�s Prospect.
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Description

Aliens vs. Predator

Aliens vs Predator is an entirely new title for PC and high-definition consoles from acclaimed British developer Rebellion, the team behind the 1999 original PC gaming classic. Bringing the legendary war between two of science-fiction�s most popular characters to FPS fans, AvP delivers three outstanding single player campaigns and provides untold hours of unique 3-way multiplayer gaming. Experience distinctly new and thrilling first person gameplay as you survive, hunt and prey in the deadly jungles and swamps surrounding the damned colony of Freya�s Prospect.
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Console
Category
Publisher
Rebellion, Sega
Developer
Rebellion
Genre
Action > Shooter > First-Person > Arcade
Release Date (US)
02/15/2011
Release Date (EU)
02/15/2011
ESRB Rating



Game Pictures



Cheat Codes/Hints

Achievements

Complete the following achievements to unlock Xbox Live Gamerscore points.

Achievement
How to unlock

Achievements

Complete the following achievements to unlock Xbox Live Gamerscore points.

Not Bad for A Human (50 points): Get all the Aliens vs Predator achievements.
Game Over, Man! (30 points): Complete all three Campaigns.
Club hopper (15 points): Survive The 'Party' at The Club.
Exit Strategy (15 points): Escape from C-Block.
You Have My Sympathies (15 points): Help Van Zandt.
Regicide (15 points): Defeat the Matriarch.
I Will Never Leave You... (15 points): Locate Tequila.
...That's A Promise (15 points): Get Tequila to surgery.
One Big Bug (15 points): Defeat the Praetorian.
Get to The Chopper! (30 points): Recover Weyland's datapad.
Come to Mama (15 points): Liberate the Matriarch.
Breaking Quarantine (15 points): Escape from the Research Lab.
Grunt Hunt (15 points): Wipe out all of the Marines in the Colony.
Under Pressure (15 points): Solve the riddle of the Ruins.
Grim Reaper (15 points): Harvest all available civilians in the Alien Campaign.
Alien vs Predator (30 points): Create a new species.
It Uses The Jungle (15 points): Find a way through Gateway.
Fallen Comrade (15 points): Find the Youngbloods in the Jungle.
Matter of Honor (15 points): Discover the Elite Predator's fate.
Eyes of The Demon (15 points): Retrieve the ancient mask.
World of Hurt (15 points): Survive trial by combat.
Breaking and Entering (15 points): Find a way into the Research Lab.
Reclaimer (15 points): Retrieve the second artifact.
Extinction Agenda (30 points): Destroy the Abomination.
Stay Frosty (15 points): Complete Marine Campaign on Hard difficulty setting.
I Admire its Purity (15 points): Complete Alien Campaign on Hard difficulty setting.
It Ain't No Man (15 points): Complete Predator Campaign on Hard difficulty setting.
I LOVE the Corps! (30 points): Complete Marine Campaign on Nightmare difficulty setting.
Magnificent, Isn't It? (30 points): Complete Alien Campaign on Nightmare difficulty setting.
One Ugly Mother (30 points): Complete Predator Campaign on Nightmare difficulty setting.
Harsh Language (15 points): Discover all 67 Audio Diaries.
Quite A Specimen (15 points): Destroy all 50 Royal Jelly Containers.
Fortune and Glory (15 points): Find all 45 Predator trophy belts.
Scatter Shot (15 points): As a team, kill 20 enemies in under 60 seconds in a Survivor match..
I Like to Keep This Handy (15 points): Kill 2 enemies with one shot with the shotgun.
Spin Doctor (15 points): Kill two enemies with one throw of the Battle Disc.
Let's Rock! (15 points): Kill 5 enemies with one burst from the smartgun.
Elite Sniper (15 points): Kill 10 enemies with head shots from the scoped rifle.
Stick Around (15 points): Kill 20 enemies with the Combi Stick.
Gunslinger (30 points): Kill 30 enemies with the pistol.
Welcome to The War (15 points): Play and complete your first Ranked Match in standard Deathmatch mode.
Killer Instinct (15 points): Win your first Ranked Match in standard Deathmatch mode.
Serial Killer (30 points): Win 10 Ranked Matches in any Deathmatch mode.
Very Tough Hombre (15 points): Kill 10 enemies in a row without dying in a Ranked Match.
Persecution Complex (15 points): Achieve Persecutor status more than once in any Ranked Match.
The Six Pack (30 points): Play with six friends in a Ranked Match.
Ain't Got Time to Bleed (15 points): Heal or regenerate 30 blocks of health in Survivor.
The Uninfected (30 points): Finish a Ranked Infestation match as the only remaining prey.
Welcome to The Party (30 points): Get 6000 XP in Ranked Matches.
Real Nasty Habit (50 points): Get 18060 XP in Ranked Matches.

Alien: Countering grabs

You can counter an incoming grab by blocking. This is only effective if you have enough health and against grabs from the front.

Alien: Disabling smart guns

Located in several levels are red gas canisters with a small pilot light on them. These can be pushed easily by walking into them. If you can get behind the smart gun, push it as close as possible and strike it once with a heavy attack (should be a tail strike). You will have a small amount of time to flee before it explodes, disabling the smart gun. Note: Some smart guns will require a nearby terminal to be activated and some simply cannot be turned off, as they are used as a device to herd you in a certain direction.

Alien: Entering Building B03

After knocking the "radio transmitter", you have to kill all marines in the area then go through a gate. After this, your objective is to enter a building with an unarmed civilian inside. To do this, you have to find a vent between two buildings. Start at the main gate where the electrical fence is broke. There are two buildings on the right. The vent is between the two little buildings that create an alley. The vent is at the start of that alley. Note: If you go to the end of that alley, you can turn left at which point a turret will shoot you, or turn right to find a wall that leads to the main gate and the generator. Once inside the vent, follow it to an very small vent with smoke coming out of it. Use it to enter the building.




 




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