Nintendo Land


Nintendo Land

Nintendo Land

Nintendo Land is a fun and lively theme park filled with 12 different attractions, each with its own take on a Nintendo franchise. Each attraction features unique and innovative game-play experiences made possible by the Wii U GamePad controller. Depending on the attraction, players can compete solo or against other players, or even team up to play cooperatively. Up to five players can participate in dynamic multiplayer modes in select attractions.* The experiences change every time, depending on whether players are using the GamePad, holding a Wii Remote or just watching others play on the...
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Description

Nintendo Land

Nintendo Land is a fun and lively theme park filled with 12 different attractions, each with its own take on a Nintendo franchise. Each attraction features unique and innovative game-play experiences made possible by the Wii U GamePad controller. Depending on the attraction, players can compete solo or against other players, or even team up to play cooperatively. Up to five players can participate in dynamic multiplayer modes in select attractions.* The experiences change every time, depending on whether players are using the GamePad, holding a Wii Remote or just watching others play on the...
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Console
Category
Publisher
Nintendo
Developer
Nintendo
Genre
Miscellaneous > Party / Minigame
Players
1-5 Players
Release Date (US)
11/18/2012
Release Date (EU)
11/30/2012
Release Date (JP)
07/13/2013
ESRB Rating



Game Pictures



Cheat Codes/Hints

Additional courses in Donkey Kong's Crash Course

Complete Crash Course multiple times to unlock additional courses.

Course
How to unlock

Additional Pikmin Arenas

Unlock extra arenas for Pikmin's versus mode.

Unlockable
How to Unlock

Alternate single player games

A second player can use a Wiimote to make the following changes in the corresponding single player game.

Balloon Trip Breeze: Aim at objects and press A to knock them out of place.
Donkey Kong's Crash Course: Point at player one and hold A to create a slow-down bubble.
F-Zero Racing: Aim at obstacles and press A to destroy them.
Octopus Dance: Pointing and press A on different objects to play various sounds.
Takamaru's Ninja Castle: Aim at enemies and press A to hold them.

Donkey Kong's Crash Course: Level 10

The last turn in level 10 just before the princess can be difficult to complete. There are two ways to get past this area. The first method is to perform a very quick dive off the left side and land on the platform below. Once there, whip back to the right to avoid falling off. It is now a straight shot to the flag. The second method is to slowly dangle your way off the right edge of the upper platform until the left wheel is on the upper platform and the right wheel/head are dangling below. You can now go off the left side and stick the landing. Both methods need precise timing.

Easy coins

  • Note: This requires extra Wiimotes. When the Double Coin marker goes to Animal Crossing: Sweet Day, set all the Wiimotes to play as guest Miis. Have the guards do nothing and have only one animal collect all the candy. For example, if you have four Wiimotes, you will get five stamps for one round, which equals 120 coins. Then switch the Miis and repeat the process.
  • Go through Donkey Kong's Crash Course and collect all the bananas along the way. Coins will spontaneously appear on the course.
  • Try to pick up the presents in Yoshi's Fruit Cart. Some are worth 10 coins and others have the check marks to help with the mini-game.



 




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