Pikmin 2


Pikmin 2

Pikmin 2

Captain Olimar has returned to the planet where the Pikmin live, and he's all business this time. The company he works for is going bankrupt, so to save it, Olimar must salvage the treasure buried all over the planet. Of course, he'll need the help of the Pikmin to do that--he can't do anything by himself. Control one of two main characters--Olimar or his assistant--as you command your Pikmin to defeat enemies, propagate more Pikmin, collect precious doodads, and solve puzzles. With unlimited time, new colors of Pikmin, and two-player cooperative play, Pikmin 2 improves on the original in...
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Description

Pikmin 2

Captain Olimar has returned to the planet where the Pikmin live, and he's all business this time. The company he works for is going bankrupt, so to save it, Olimar must salvage the treasure buried all over the planet. Of course, he'll need the help of the Pikmin to do that--he can't do anything by himself. Control one of two main characters--Olimar or his assistant--as you command your Pikmin to defeat enemies, propagate more Pikmin, collect precious doodads, and solve puzzles. With unlimited time, new colors of Pikmin, and two-player cooperative play, Pikmin 2 improves on the original in...
More


Console
Category
Publisher
Nintendo
Developer
Nintendo
Genre
Strategy > Real-Time > General
Players
1-2 Players
Release Date (US)
06/10/2012
Release Date (EU)
04/24/2009
Release Date (JP)
03/12/2009
ESRB Rating



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PAGE: 3 OF 5  (43 CHEATS/HINTS)

Cheat Codes/Hints

Defeating Sleeping Bulborbs

Take a few Purple Pikmin (about 10 to 20) and slowly sneak up behind the sleeping Bulborb. Take into consideration the fact that Orange Bulborbs wake up much easier than Hairy and Red Bulborbs. Throw all of your Purple Pikmin onto it quickly, which should stun it before it has time to attack. They will quickly defeat it before you lose any Pikmin. Do not attempt this with the Fiery Bulblax, as the Purple Pikmin will be burnt.

Defeating Spotty Bulbear

On sublevel 3 of the Dream Den , take one Pikmin to lure the Spotty Bulbear down. Note: You need Pikmin to lure it down. Run past a pit. The Spotty Bulbear will follow you. It will climb over the wall and fall into the pit. The treasure that it ate, the Glee Spinner, will appear beside the pit that it fell into.

Defeating Titan Dweevil (Master)

This Boss is found in the Dream Den. Split into groups. Put the non-attacking group in a safe location, far away. First, destroy its Hydro Cannon with Yellow Pikmin. The Water Cannon can reach farther than any other weapon. Next, destroy the Plasmatic weapon with more Yellow Pikmin; then the Flare Cannon with Red Pikmin; and finally the Poison Exhauster. Once that is destroyed, destroy the spider with any color Pikmin. It will not attack.

The Titan Dweevil is located on the Final Floor of the Dream Den. Bring 25 each of Red, Yellow, Blue, and White Pikmin. You do not need the Purple Pikmin, as you will just end up losing them. When you first get there, you will see Louie sitting on a lump of "treasure". Take your Yellow Pikmin down to where he is located. Leave the rest of your Pikmin with the President. The Research Pod will comment on the situation. As soon as he is done talking, the creature will appear from the ground. Use your Yellow Pikmin to hit the yellow "cannon" by its head. Because the electricity will not harm the Yellow Pikmin, you do not have to frantically call back your Pikmin. If the Boss uses its flamethrower (the creature will turn red), take your Pikmin to the back of the battlefield. When it uses its hydro-pump, switch to the President and continuously use whistle on your Pikmin. This will prevent them from getting damaged. Do not worry about Olimar and his Pikmin, as they will move about by themselves to dodge the water. After the electric cannon is destroyed, get your Pikmin back up to the President, gather up your Blue Pikmin, and destroy the hydro-cannon. You must wait until the creature roars and stoops low enough for them to reach. When the cannon starts to smoke and it uses it, the shots will fire rapidly. Switch to the President and call your Pikmin with the whistle as done earlier. When you knock off the water cannon, you never have to switch to the President again (unless you want to get a different group of Pikmin). Gather up your Red Pikmin and destroy the flame-thrower. Once that is gone, the only weapon that remains is the poison thing. Take all your White Pikmin this time. Once the poison cannon is knocked off, the spider's metal skin will shed, revealing a softer Titan Dweevil. All the Dweevil can do at this point is shake off the Pikmin that you throw on it. Just call all your Pikmin and throw them all like you would with Purple Pikmin on a Spotty Bulborb. It cannot do anything about it. You will now see the pie graph-like life bar. Once it dies, you need to take Louie back to the Research Pod. He is worth 10 Pokos. The cannons are actually treasures worth that are worth 1,000 Pokos each.

Defeating Waterwraith

This Boss is found in Submerged Castle. If you encounter the Boss in another sub-level than the final one, it is invincible -- flee immediately. When at the final floor, throw Purple Pikmin to hurt him. When he is off his rollers, you need to do the same thing. Note: He will come on any floor he desires. To avoid this, do not spent a lot of time there.

Deflect enemy attacks

If the Armored Cannon Beetle larva or the Decorated Cannon Beetle fires a rock, wait for it to break then try to aim its target at a wall that the rock will bounce off. It will rebound and hit itself. Also, if there is an enemy or the poison thing or thunder thing near it, try to hit one of those with the rock first.

Escape Bumbling Snitchbugs

Bumbling Snitchbugs will swoop down and grab you, then throw you down, doing some damage. When you are grabbed, your Pikmin will be released from your control until you are freed and whistle for them. If you are captured, quickly rotate the Analog-stick to free yourself from the Snitchbug's grasp and avoid any damage.

Escape floors without worrying about losing Pikmin

When you land on a floor you have either already cleared, one you know is very difficult, or just want to skip, separate your characters and have one of your them (Olimar, Louie, President) have control of all the Pikmin. Then, switch to the character with no Pikmin and find the hole to escape with all your Pikmin. If the hole is sealed, then you need your Pikmin. However if it is open, then enter it and all your Pikmin will appear in the plunging scene; the ones who were with your other character, even though they were somewhere else. You must have all your Pikmin called upon by the character who stayed behind or not all of your Pikmin will make it to the next floor. If it states you do not have all your Pikmin, just switch characters. Then find the stranded Pikmin and switch back to escape. Check your numbers at the bottom of the screen so you do not have to worry about it. This should also work with spouts.

Exploration Kit

Certain treasure that you find can be used to enhance your space suit, lets you discover new areas, or use sprays to battle enemies. Here is a full list of those special items, where to find them, what they do, and which boss you need to defeat to acquire it.

Unlockable
How to unlock

Getting the desired color Pellets

The Pellets in some Pellet Posies will flash different colors, and will often change from the color you want by the time your Pikmin have destroyed the Posey. Instated of swarming your Pikmin around the stem, stand in front of the Pellet Posey until the Pellet changes to the color you want. Then, throw a Pikmin at the Pellet itself. This will automatically destroy the Posey. This trick works best with Yellow Pikmin.

In-game reset

Hold X + B + Start during game play.

PAGE: 3 OF 5  (43 CHEATS/HINTS)



 




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