Croc: Legend of the Gobbos
Croc: Legend of the Gobbos
Help Croc, the crusading crocodile, rescue his peace-loving Gabbo Islander friends from the grasp of the evil magician Baron Dante. Five different 3D worlds to explore, including volcanoes, forests, ice glaciers and underwater caves, each with its own unique elements, terrifying monsters and mind-boggling obstacles.
Help Croc, the crusading crocodile, rescue his peace-loving Gabbo Islander friends from the grasp of the evil magician Baron Dante. Five different 3D worlds to explore, including volcanoes, forests, ice glaciers and underwater caves, each with its own unique elements, terrifying monsters and mind-boggling obstacles.
Description
Croc: Legend of the Gobbos
Help Croc, the crusading crocodile, rescue his peace-loving Gabbo Islander friends from the grasp of the evil magician Baron Dante. Five different 3D worlds to explore, including volcanoes, forests, ice glaciers and underwater caves, each with its own unique elements, terrifying monsters and mind-boggling obstacles.
Help Croc, the crusading crocodile, rescue his peace-loving Gabbo Islander friends from the grasp of the evil magician Baron Dante. Five different 3D worlds to explore, including volcanoes, forests, ice glaciers and underwater caves, each with its own unique elements, terrifying monsters and mind-boggling obstacles.
Publisher
Argonaut Games, Fox Interactive
Genre
Action > Platformer > 3D
Release Date (US)
05/16/1997
Release Date (EU)
05/16/1997
Release Date (JP)
03/26/1998
Cheat Codes/Hints
All Levels Password
At the title screen when the words ''press start button'' are flashing, hold X+Y+Z. The words enter password will appear. Then press left, left, left, left, down, right, right, left, left, down, right, down, left, up, right.
All Levels Password
On the 'Start' screen, hold X+Y+Z, until the password screen appears. Put in Up, Left, Down, Left, Right, Left, Down, Up, Left, Right, Right, Down, Right, Right, Up as a password.
Level select
Hint: And So The Adventure Begins: Extra lives
When you run low on lives, return to the first level (And So The Adventure Begins). When you start, go to where the bee is located and jump to the floating platform furthest from the well with the Gobbo on top. Keep on Stomping (or double-jumping) on it until it will not let you jump any more. The game will proceed to a secret level with no monsters. Exit by going to the stars on the ground, and then finish level 1.
Hint: Be Weelly Careful: Bonus area
At the beginning when you go into the first doors and get to the first wheel, the floor is ice. Near the right hand corner, jump off the edge. If done at the correct location, you will land on a gray floating panel which will take you to a bonus.
Hint: Fight Night With Flibby: Bonus area
At the very beginning, turn around . You will see a rock covered in flowers. If you stomp or double jump on it, you will be taken two a bonus with lots of worms in wells. Go towards them, then step back so they do not kill you. When they go in again, jump into the well and you will land on some jelly. Jump on the jelly, and if you are in the center you will get a heart. Keep doing this on the rest of them of them.
Hint: Fight Night With Flibby: Extra lives
When start, turn around and double jump on the lump.
Hint: Hassle In The Castle: Bonus area
When you start, go past the Dantini, up the stairs past the two cracked pads and look at the right upper corner. Then, face to the left slightly. Get a running start and jump off the edge as far out as you can. You will hopefully land on a bonus platform.
Hint: Leap Of Faith: Extra lives
In the very beginning, there are three spots to jump. The middle one falls. Stay on that and it will take you to a bonus level to get extra lives.
Hint: Leap Of Faith: Hidden area
You will find a small block in the level. After that, you will see a bigger block that disappears. The game will proceed to a secret area that has four Smash Boxes containing hearts. Keep in mind the wind will blow you into poison pits.
Hint: License To Chill: Bonus level
At the start, turn to your left until you see a door. Go through it. Jump onto the floating log platforms. Jump to the log platform farthest from the door. Stand still until the platform disappears. You should fall and land on a small platform. If done correctly, you will then be taken to the bonus level.
Hint: Lights, Camel, Action!: Hidden area
When you go through the locked door and go through the room, on the other side will be a Jelly Bounce. Stomp on it a few times (moving a little each time), and you will be warped to a secret area. To get out, climb on the pad in the acid, then climb on the cracking pad. Then, climb on the pyramid and go through the lights to exit.