Sonic CD


Sonic CD

Sonic CD

In his first CD adventure, Sonic goes head-to-head with The Metal Sonic, Dr. Robotnik's evil hedgehog creation! Sonic discovers Robotnik wants all of the Time Stones from The Little Planet so he can bend time and rule the world! Can you help Sonic get them first? Time-travelling through the past, present and future, Sonic explores over 50 levels of adventure, plus amazing bonus levels!

Description

Sonic CD

In his first CD adventure, Sonic goes head-to-head with The Metal Sonic, Dr. Robotnik's evil hedgehog creation! Sonic discovers Robotnik wants all of the Time Stones from The Little Planet so he can bend time and rule the world! Can you help Sonic get them first? Time-travelling through the past, present and future, Sonic explores over 50 levels of adventure, plus amazing bonus levels!


Console
Category
Publisher
Sonic Team, Sega
Developer
Sonic Team
Genre
Action > Platformer > 2D
Release Date (US)
11/21/1994
Release Date (EU)
09/01/1993
Release Date (JP)
09/23/1993



Game Pictures



Cheat Codes/Hints

Bored ending

Allow Sonic to sit for three minutes without doing anything. He will grow bored, say "I'm outa here!" and race off the screen, thus ending the game.

Debug mode

Enable the "Sound test mode" code. Set the options to PM12 and DA11. If done correctly you should see a picture of Tails, and a sign that says "See you next game". Hold B and choose "Play Game". To change into a object, press A. To turn into your normal self, press A again. Note: If you try to do this in time attack mode, you will go through objects, meaning you cannot jump on anything (springs, robots, spikes). Also, in a original game you cannot put down a object that you turn into.

Enable the "Sound test mode" code. Set the options to FM40, PCM12, DA11 and press Start. A screen with Tails will appear. Begin game play, and press B to change into an object, A to select another object, or C to place the object on the screen. While debug mode is enabled, the completion time for each level will be "0:00".

Debug Mode

There is a debug mode, but for this to work you'll have to get in the sound test area. In the sound test, put those numbers to their appropriate mode: FM40 PCM12 DA11. When those numbers are in place, hit the start button. If this sequence is set correctly, you should have a pic of Tails, a Jeep and a word from the Staff saying ''See You Next Game.'' Push any button and you shall go back to the main menu screen. Start any game and you will be in debug mode.

Hit the B Button and Sonic will transform into any object/enemy you want to place on the zone. Press C to change the object, and press B to go back into Sonic. The changes however will disappear after you've completed or exit the act.

Japanese message

Enter these numbers at the sound test:FM no.46, PCM no. 12, DA no. 25 then press start. A Japanese message with creepy sonic should appear.

Level select

Press Up, Down(2), Left, Right, B at the title screen while "Press Start" is blinking. A sound will confirm correct code entry. Note: Only one level may be played if this code is enabled.



 




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