XCOM: Enemy Unknown


XCOM: Enemy Unknown

XCOM: Enemy Unknown

Threatened by an unknown enemy, the Earth's governments unite to form a secret paramilitary organization, known as XCOM, to combat this extraterrestrial attack. As the commander of XCOM, you control the global defense team and its resources in a battle against the terrifying alien invasion. XCOM: Enemy Unknown is a reimagining of X-COM, the classic strategy game from 1993, and developed by the award-winning creators of Civilization. You will control the fate of the human race by creating and managing a fully operational base, researching alien technologies, planning combat missions, and...
More

Description

XCOM: Enemy Unknown

Threatened by an unknown enemy, the Earth's governments unite to form a secret paramilitary organization, known as XCOM, to combat this extraterrestrial attack. As the commander of XCOM, you control the global defense team and its resources in a battle against the terrifying alien invasion. XCOM: Enemy Unknown is a reimagining of X-COM, the classic strategy game from 1993, and developed by the award-winning creators of Civilization. You will control the fate of the human race by creating and managing a fully operational base, researching alien technologies, planning combat missions, and...
More


Console
Category
Publisher
Firaxis Games, 2K Games
Developer
Firaxis Games
Genre
Strategy > Turn-Based > General
Release Date (US)
04/09/2013
Release Date (EU)
10/12/2012
ESRB Rating



LIMIT PER PAGE:

PAGE: 1 OF 1  (34 CHEATS/HINTS)

Cheat Codes/Hints

Easy "A Continental Fellow" achievement or trophy

Take note of your starting location or keep a saved game file at the global map each time you are almost finished with a game in order to keep track of which locations you have already completed. Play under the easy difficulty setting and use second wave options. Because this must be done within the same game, either Enemy Unknown, or Enemy Within, select the one you have more completions with. If you choose Enemy Unknown, you can flank and overwatch an enemy and they will remain stationary (unless one of your soldiers is also flanked, in which case they will get shot). This cannot be done in Enemy Within. Use the Slingshot pack to get an advantage early on by capturing a live Muton and studying plasma weapons to get research credit for them. Additionally when you complete the final mission you can make the Blaster Launcher if you have enough fragments. The best method to get superhuman soldiers is to use the second wave option "Not Made Equal". Have the "Instantly promote to squaddie" and "Iron will" upgrades and hire at least seventy soldiers. Examine them and only upgrade those whose Aim is at least 80 and Will is at least 50 (60 recommended). Use them to build a squad that hits often and can mind control an enemy frequently. It is also possible to use the psycho test to get all "gifted" troops. Place three men into the test chambers, save the game, allow the test to complete, note the names of the ones that are gifted, reload the saved game, remove the non-gifted men, and repeat until you find three gifted soldiers. You can them spend some time upgrading them to max Psi level.

Easy "Ain't No Cavalry Comin'" achievement or trophy

Take one of the survivors from the first mission into every battle until the game gas been completed. Consider using the sniper, as it usually operates from a distance and is safer than the other classes. Also do this in easy mode on the basic game (Enemy Unknown). Make sure your select soldier almost never gets hurt. If a new mission starts and your soldier is still injured, skip the mission.

Easy "All Employees Must Wash Hands…" achievement or trophy

Each of the following alien autopsies must be completed during the same playthrough. Note: Have a starting base at South America to get autopsies that are completed instantly.

Sectoid
Sectoid Comander
Sectopod
Thin Man
Muton
Muton Berserker
Muton Elite
Floater
Heavy Floater
Drone
Cyberdisk
Chryssalid
Ethereal

Easy "An Army Of Four" achievement or trophy

Do not attempt this in the default game. It must be done in Enemy Within.

Easy "Angel of Death" achievement or trophy

Have one of your soldiers wearing Archangel Armor. The soldier must kill an enemy while flying. Archangel armor is an expensive late game armor that must be researched first. It helps the wearer to fly. Wearing Archangel Armor on a Sniper class soldier with Squadsight ability is the easiest way to earn ""Angel of Death".

Easy "Apotheosis Denied" achievement or trophy

Take out the Exalt base. It can be found at where "Where in the World" is earned.

Easy "As A Scalpel" achievement or trophy

Play under the easy difficulty setting. Note: Sneak and save the civilians you can reach; the enemy will kill less civilians if do not know you are present. Have six of your best soldiers equipped with ghost armor and armed with the best weapons. Have at least two assault (for close combat) and sniper class (for when civilians are among the enemies). Do not lose any of your soldiers and no more than four civilians during the mission. Try to kill all enemies quickly to win the mission without having to save all the civilians by getting near to them.

Easy "Bait the Hook" trophy

This requires "The Slingshot Content Pack". If Zhang has been part of anything completed, this achievement will be available. This is a Unique Council mission that is part of the DLC, and can be done under any difficulty setting. When selecting a squad, consider that the follow-up mission aboard the alien battleship will start after Confounding Light's completion and not allow time for wounded soldiers to recover. The mission has a ten turn time limit. Activating transponders will not extend the time limit. Your squad must advance quickly enough to place all four transponders and reach the train's control console within that time limit. Reaching the control console with your last action in the last turn will still be a failure. Eliminating all opposition is not required to complete the mission. Aliens who are not an immediate threat should usually be ignored to focus on the transponders. Only one soldier needs to reach the train's controls. A Sniper with Damn Good Ground and Low Profile can hang back and take advantage of high ground and low cover by climbing the ladder at the rear of the train, then advancing slowly along the roof. An Assault with Lightning Reflexes can be used to counter the aliens' frequent Overwatch use. If possible, consider replacing a Sniper or Heavy with a second Assault, as Run & Gun may also be useful. A Support with the Sprinter ability may be also do well. Keep a Heavy with a rocket in reserve to clear the control room quickly; a pair of Thin Men occasionally will be holed up inside. Damaging the train during the mission is allowable.

Easy "Beyond the Veil" achievement or trophy

Build Psionic Labs and test your soldiers for Psi-Abilities. This requires "Interrogate Sectoid Commander" or "Sectoid Commander Autopsy". Kill or capture the Sectoid with the larger head. With the second wave option "The greater good", you must interrogate the alien. The chance of getting a Psi soldier depends on his Will. The first soldier will have a bonus to that stat. The "Iron Will" upgrade will help get a high amount of Will on your soldiers.

Easy "Edison" achievement or trophy

Complete the 53 research projects in the base game. Note: Most are available during normal game progression. However the nine different interrogations are dependent on the live capture of the relevant aliens using arc throwers. Also the "Guided fusion launcher" and "Fusion lance" research projects will only become available after you get a fusion core, which are only acquired in missions involving an alien battleship, usually during month six of the campaign.

  • Alien materials
  • Alien nav computer
  • Alloy cannon
  • Arc thrower
  • Archangel armor
  • Beam weapons
  • Berserker autopsy
  • Carapace armor
  • Chryssalid autopsy
  • Drone autopsy
  • Elerium
  • EMP cannon
  • Ethereal autopsy
  • Ethereal device
  • Experimental device
  • Experimental warfare
  • Floater autopsy
  • Fusion lance
  • Ghost armor
  • Guider fusion launcher
  • Heavy floater autopsy
  • Heavy lasers
  • Heavy plasma
  • Hyperwave communication
  • Interrogate berserker
  • Interrogate ethereal
  • Interrogate floater
  • Interrogate heavy floater
  • Interrogate muton
  • Interrogate muton elite
  • Interrogate sectoid
  • Interrogate sectoid commander
  • Interrogate thin man
  • Light plasma rifle
  • Muton autopsy
  • Muton elite autopsy
  • New fighter craft
  • Outsider shard
  • Plasma cannon
  • Plasma pistol
  • Plasma rifle
  • Plasma sniper
  • Precision lasers
  • Psi armor
  • Sectoid autopsy
  • Sectoid commander autopsy
  • Sectopod autopsy
  • Skeleton suit
  • Thin man autopsy
  • Titan armor
  • UFO power source
  • Weapon fragments
  • Xeno-biology

Easy "Hunter/Killer" achievement or trophy

The following six types of alien ships must be shot down during the same playthrough.

Small: Small Scout
Medium: Large Scout
Medium: Overseer
Large: Abductor
Large: Supply Barge
Very Large: Battleship

Easy "Lone Wolf" achievement or trophy

  • Progress until near the end of the game under the Classic difficulty setting. Note: You will need to save and reload the game frequently. Use a sniper in a flying suit, preferably with Psionic abilities and the Double Tap ability. Equip him with a plasma rifle and wait for the small alien craft to appear. Shoot it down so some aliens will die and save some time. At the start of the mission, fly up with the jetpack and move towards the alien craft. The Double Tap ability will help you to kill two enemies in one turn, and the flying suit will help kill them from a distance. However an Etherals can mind control you. Frequently saving and reloading will solve this issue.
  • Select the Classic difficulty setting. If available, use the "Second Wave" option "Save Scum" to allow new seeds if you get a bad outcome. Develop and build the Hyper Wave Relay and have Colonels. The Hyper Wave Relay lets you know exactly what will be encountered at a crash site, and thus avoiding getting surprised by Etherals. Do this against a Small Scout, which typically has between five to twelve aliens on board. Foundry should also have been built. Play as a Heavy with Ammo Conservation to minimize reloads and Deep Pockets to carry extra grenades. Also set up with Bullet Swarm (shoot twice), Shredder Rocket (extra rocket), Rapid Reaction (second shot on Overwatch after a hit), Grenadier (with Alien Grenades), Rocketeer (additional normal rocket). Equipment should include Heavy Plasma, Blaster Launcher, and Titan Armor. If playing with Enemy Within, also consider Neural Dampening, Hyper Reactive Pupils, and Forget the Meld.
  • Play under the Classic difficulty setting with Ironman mode turned off. At the start, shoot down a small UFO with only Sectoids and a Commander. Save the game before sending in your Sky Ranger in case the map has a bad layout. If you die you will lose your auto-save. Select Squaddie Heavy to be the lone wolf. A medikit can be useful, but a grenade will be more effective. Save the game upon landing to scout, then reload if you need to change the layout. Try to find a map featuring two groups of two Sectoids and a Commander, with them spread far enough out so you can engage just one group at a time. When ready, approach the first group of Sectoids. When it is their turn, one will usually Mind-assist the other. If you are well placed, it will usually miss. Reload and try a different approach if needed. Then, shoot the assisting Sectoid as this will kill the other one as well, then repeat the process for the other pair of Sectoids. Use the grenade if necessary, but save your RPG for the Commander. The Commander has more health and will usually survive after the being shot. Keep far enough back so that after he moves, you can still see him, but he will miss you on his turn. You will require a full turn to fire the RPG. You can survive being shot once; use the medikit to help you continue, or use the grenade to finish the kill.

Easy "Mind the Step" achievement or trophy

Choose a soldier at the Gene Mods lab and modify his legs with "Muscle Fiber Density". In the next mission, that soldier will be able to jump two stories high.

Easy "OVERGRILL" achievement

 The Bulldozer must be on fire for about ten seconds. This can be done in the Cook Off job on Overkill. Wait for him to enter the house.,then flame him from behind the kitchen counter. Have support with Molotov cocktails from upstairs to keep him on fire.

Easy "Pain in the Neck" achievement or trophy

Successfully stun an Exalt-Agent with the Arc-Thrower. Do this by shooting the agent down to less than 3 points of health, then move close to him and use the Arc-Thrower.

Easy "Remington… Max Remington" achievement or trophy

The "special-duty" soldier is the one that is sent out alone on covert missions. When your team goes to extract him, ensure he gets three kills.

Easy "Someone Your Own Size" achievement or trophy

Use a MEC Trooper with the Kinetic Strike module.

Easy "Steel Martyr" achievement or trophy

Upgrade one of your MECs to level 3.

Easy "Taking A Load Off" achievement or trophy

Note: This requires Enemy Within. The "Seeker" robotic flying squid has a strangling attack. Kill a Seeker strangling your squad member it kills them.

Easy "Tingling Sensation" achievement or trophy

Kill an alien revealed by a nearby teammate with the Bioelectric Skin gene modification. The rest of your team should not be able to see the alien, and kill it with a rocket, grenade, or other weapon.

Easy "Xavier" achievement or trophy

Etherals are psionic aliens that have a high will. Have a Psi Soldier and get his Psi abilities to tier 3 to get the "Mind Control" ability. Mind controlling success is determined by the attacker's will overcoming the defender's will. Use the following tactics to increase your chances.

  • Use your Psi Soldier with highest Will wearing Psi Armor(+30 Will) and Mind Shield (+30 Will) items.
  • Using the Psi Insipiration ability on your attacking soldier adds +30 Will.
  • Using the Mind Fray ability adds several penalties to Ethereal, which lowers Accuracy, Mobility, and Will by -25.
  • Using a supporter's smoke grenade with the Combat Drugs ability adds +20 Will.

Engineers

Try to have a ratio of 70% engineers to 30% scientists for best results, as well as . the Workshops to support them.

Evil Crysalid terrorists mission

When on a Terror mission that has evil Crysalid terrorists, you do not need to kill the Zombie Civilians to finish the mission. As long as all Alien forces have been defeated the mission will end successfully.

Hero Character: Sid Meier

During customization of a soldier, changing the first name to "Sid" and last name to "Meier." This will prevent acquisition of achievements, but will transform the soldier into a Psionic, Psi-armored, plasma rifle wielding, HIGH hp support hero unit.

Heroes

Go to the Barracks and select "View Soldiers". Select a soldier, then select "Customize". Note: This can also be done from the "Customize" menu at the "Deploy" screen. Change the name of the soldier to one of the following entries to unlock the corresponding character. Note: This will prevent achievements or trophies from being earned.

Hero
Name
Joe Kelly (Heavy)
Joe Kelly
Ken Levine (Sniper)
Ken Levine
Otto Zander (Assault)
Otto Zander
Sid Meier (Support)
Sid Meier
Chris Kluwe (Sniper)
Chris Kluwe

Panic levels

Keep Panic under control to avoid losing countries. Building satellites is one way to do this. However, choose your missions carefully and select those where the panic reduction is most needed.

Proximity bonuses

Plan ahead when building new rooms to keep the costs within reason. Having rooms of the same type next to the other usually gives you various proximity bonuses.

Raco

Have UFOs appear in a different country. If a UFO is spotted in a country that you do not have much for defenses or you want to lower panic somewhere else (by completing the mission to clear it), reload a previous saved game. It should still come up, but will usually be in a different location. You can continue to reload until it is in the country you desire.

Re-attempting missions

If you are having problems and fail a mission, reload the auto save from the Geoscape. Select the same mission and restart. You will begin the mission with a new random map and enemy placements. This can be useful when you are out-numbered and out-gunned.

Satellites

Build satellites as soon as you can and continue to do so. They give you money monthly, and reduce panic levels. If you can fill a continent, you will get extra bonuses. The easiest continent to start with is South America.

Trophies


Trophy
How to unlock

Trophies

Complete the following tasks to unlock PlayStation 3 trophy rewards.

Trophy
How to unlock

Trophies

Complete the following tasks to unlock PlayStation3 trophy rewards.
pgpit heg, e b, rlrv mefwtbf, a

You Win (Platinum): Gain all trophies.
No Looking Back (Gold): Beat the game in Ironman mode on Classic or Impossible difficulty.
Humanity's Savior (Bronze): Beat the game on any difficulty.
Earth First (Silver): Beat the game on Classic difficulty.
Our Finest Hour (Gold): Beat the game on Impossible difficulty.
Lone Wolf (Silver): Clear a UFO crash site with one soldier on Classic or Impossible difficulty.
Bada Boom (Bronze): Kill 50 aliens with explosive weapons.
Welcoming Committee (Bronze): Kill 150 aliens.
Pale Horse (Silver): Kill 500 aliens.
Shooting Stars (Silver): Shoot down 40 UFOs.
Ain't No Cavalry Comin' (Silver): Have a soldier survive every mission in a full game.
As A Scalpel (Bronze): Earn the "Excellent" rating in every performance category on a terror mission.
Edison (Bronze): In a single game, complete every Research Project.
All Employees Must Wash Hands... (Bronze): In a single game, complete every Autopsy.
Eye in the Sky (Bronze): Launch a Satellite.
All Together Now (Bronze): Get satellite coverage over every country on one continent.
Hunter/Killer (Bronze): In a single game, shoot down one of each alien craft.
Man No More (Bronze): Build a suit of powered armor.
We Happy Few (Bronze): Complete a mission without losing a soldier.
The Hardest Road (Silver): Advance one of your soldiers to Colonel rank.
Worth Every Penny (Bronze): Acquire 1000 credits in one month.
Oppenheimer (Bronze): Staff the Research Labs with 80 scientists.
One Gun at a Time (Bronze): Staff the Engineering Department with 80 engineers.
Skunkworks (Bronze): In a single game, complete every Foundry project.
You Have 5 Seconds to Comply (Bronze): Build a S.H.I.V
Theory... (Bronze): Build a Laboratory.
...and Practice (Bronze): Build a Workshop.
Wet Work (Silver): Complete a Very Difficult abduction mission in five turns or less on Classic or Impossible difficulty.
A Continental Fellow (Silver): Win the game from each of the 5 starting locations.
What Wonders Await (Bronze): Complete a Research Project.
Up and Running (Bronze): Build a base facility.
Combat Ready (Bronze): Build an item.
Drums in the Deep (Bronze): Gain access to the lowest level in your base.
Happy to Oblige (Bronze): Fulfill a Council request.
Tables Turned (Bronze): Shoot down a UFO.
And So It Begins... (Bronze): Complete the tutorial mission.

Additionally there are fifteen secret trophies.

Meet New People. Then Kill Them. (Bronze): Win a multiplayer match.
Xavier (Silver): Mind Control an Ethereal. Single player only.
Angel of Death (Bronze): Kill an alien while flying. Single player only.
Beyond the Veil (Bronze): Find a soldier with the Gift.
Prisoner of War (Bronze): Capture a live alien.
The Gatekeeper (Bronze): Stun an Outsider.
X Marks the Spot (Bronze): Uncover the alien base's location.
See All, Know All (Bronze): Build the Hyperwave Relay.
On the Shoulders of Giants (Bronze): Build the Gollop Chamber.
Ride the Lightning (Bronze): Build a Firestorm.
Poison Control (Bronze): Cure poison on five soldiers in a single mission. Single player only. (Video)
And Hell's Coming With Me (Bronze): Successfully assault an Overseer UFO.
Off My Planet (Silver): Recover the Hyperwave Beacon.
The Volunteer (Bronze): Make contact with the Ethereal hive mind.
Flight of the Valkyries (Bronze): Win a mission with an all-female squad. Single player only.

XCOM Heroes

By changing the first and last names of a soldier via the customize menu, you can unlock one of 4 characters based off of the crew who made the game. Using them WILL disable trophies for that game, and make the earlier missions extremely unbalanced in your favor, as each soldier will have later game advanced armor and weapons, high stats and be at Colonel rank. Please note that loading a save game with any of these characters still disables trophies.

Effect
Password

PAGE: 1 OF 1  (34 CHEATS/HINTS)



 




Home | View All Consoles | Terms

Copyright 2014 - 2024, DragonHints®. All rights reserved. There is only one reality, your own.

Disclaimer:
Information provided on this website is for educational and personal use only. As we are unable to test every cheat code/hint that we provide, please use them at your own risk.