Description
Two Worlds II
Return to the vast world of Antaloor in Two Worlds II. Building upon the original game, Two Worlds II offers the willing adventurer a unique and thrilling RPG experience unrivalled in current RPG landscape. Two Worlds II features a completely new game engine pushing hardware to its limits, as well as a revised combat system, new enemies, improved animations and an enhanced AI. This combined with the extremely detailed, interactive environment will be sure to make Two Worlds II a must-have title for RPG fans
Return to the vast world of Antaloor in Two Worlds II. Building upon the original game, Two Worlds II offers the willing adventurer a unique and thrilling RPG experience unrivalled in current RPG landscape. Two Worlds II features a completely new game engine pushing hardware to its limits, as well as a revised combat system, new enemies, improved animations and an enhanced AI. This combined with the extremely detailed, interactive environment will be sure to make Two Worlds II a must-have title for RPG fans
Bonus codes
Select the "Bonus Code" option, then enter one of the following codes to get the corresponding item.
Anathros sword: 6770-8976-1634-9490
Black Legion Axe: 1775-3623-3298-1928 or 4802-6468-2848-6286
Dragon scale armor: 4149-3083-9823-6545 or 9199-0035-9610-2338
Elexorien two-handed sword: 3542-3274-8350-6064 or 4677-1553-6730-1272
Hammer: 6231-1890-4345-5988
Lucienda sword: 9122-5287-3591-0927 or 6624-0989-0879-6383
Scroll bonus map: 6972-5760-7685-8477 or 8233-3296-3311-2976
Labyrinth map: 1797-3432-7753-9254
Two-handed hammer: 3654-0091-3399-0994
Mage spell tricks
The following tricks can be done with mage spells.
Double Missile Slots
Use in your Spell Amulet and follow in order and row.
1. Row 1: Any effect card, damage modifier, missile carrier, homing modifier. Press Square on missile carrier card.
2. Row 2: Altar carrier, time modifier, press Square button on altar Carrier card.
3. Row 3: Any effect card, damage modifier, missile carrier, spray modifier.
4. Row 1: Add missile carrier.
5. Row 2: Press Square on time modifier card.
6. You should notice that the slots move together and your spell has two missile slots.
Infinite Health
Use in your Spell Amulet and follow in order and row.
1. Row 1: Life effect card x10, area effect carrier, time modifier, protection modifier, damage modifier.
2. While fighting make sure you have this spell on before you enter the fight. When you run out of HP you will auto-resurrect and the spell will stay active.
Adventure PvPing
Use in your Spell Amulet and follow in order and row.
1. Row 1: Power effect card, missile carrier, homing modifier.
2. Row 2: (Offensive) effect card, damage modifier, trap carrier.
3. When you or a friend walks over a trap it will explode and hurt them.
Invisible Death
Make these spells and cast them together in order.
1. Spell Amulet 1: (Offensive) effect card, area effect carrier, time modifier, damage modifier.
2. Spell Amulet 2: Air effect card, enchant carrier, time modifier
3. Run near enemies and they will die with the effect and cannot see you.