Jak and Daxter Collection
Jak and Daxter Collection
Jak and Daxter Collection
Cheat Codes/Hints
Jak 3: Easy Timed Challenges
You can use Light Jak's time freezing ability to slow down the clock during challenges while you move around at normal speed.
Jak 3: Easy win on Hang Time challenge
In the mission when you must get a high hang time. In stead of doing it the standard way by using jumps in your buggy, get out of you buggy and use the mass invertor it will get you an automatic gold in total hang time (you may have to use the gun more than once) and single hang time.
Jak 3: Have unlimited Precursor Orbs Secrets
Let's say you have collected 5 Precursor Orbs and you want all three Level Selects, copy the file with 5 precursor orbs 3 times into the remaining save slots, and activate Act 1 Level Select in the first file. Then activate Act 2 Level Select in the second. Then activate Act 3 Level Select in the third file, and now you can have all three Level Selects!
Note: This trick can be used for the other secrets also.
Jak 3: Infinite Light Flight
This glitch happens because light shield terminates a combo. To exploit it, Simply use Light Flight, then immediatley Light Shield, Light Flight, Light Shield, etc. You can gain an infinite amount of altitude (height) with this glitch, and go over walls or through some ceilings.
Jak 3: Jak's New Clothes
Simply obtain all 600 Precursor Orbs to obtain different colored clothes for Jak. The message, "Congratulation! You found all 600 Precursor Orbs. Enjoy Jak's stylish new duds," will appear on the screen to confirm this.
Jak 3: Secrets
These can be bought in the Secret Menu
- 5 Precursor Orbs after buying scene players 1-3.
- 5 Precursor Orbs After Act 1-1.
- 3 Precursor Orbs After Act 1-1.
- 6 Precursor Orbs After Act 1-9.
- 25 Precursor Orbs After Act 3-11.
- 5 Precursor Orbs After Act 1-1.
- 5 precursor orbs, after finishing the game.
- Increased Blaster Gun Ammo Capacity
- 4 Precursor Orbs After Act 1-17.
- Increased Peace Maker Ammo Capacity
- 4 Precursor Orbs After Act 2-19.
- Increased Scatter Gun Ammo Capacity
- 4 Precursor Orbs After Act 1-17.
- Increased Vulcan Fury Ammo Capacity
- 4 Precursor Orbs After Act 1-24.
- 100 Precursor Orbs After Act 3-11.
- 2 Precursor Orbs After Act 3-11.
- Jak And Daxter Model Viewer
- 2 Precursor Orbs After Act 1-24.
- 2 Precursor Orbs After Act 2-25.
- 5 Precursor Orbs, buy it after Act 1.
- 5 Precursor Orbs, buy it after Act 2.
- 5 Precursor Orbs, buy it after Act 3.
- 2 Precursor Orbs After Act 3-11.
- 5 Precursor Orbs After Act 1-1.
- Peace Maker Increased Radius
- 6 Precursor Orbs After Act 2-19.
- Rachet And Clank Gun Courses
- 6 Precursor Orbs After Act 2-12.
- Scatter Gun Rate-Of-Fire Upgrade
- 6 Precursor Orbs After Act 1-9.
- 2 Precursor Orbs After Act 1.
- 2 Precursor Orbs After Act 2.
- 2 Precursor Orbs After Act 3.
- 2 Precursor Orbs After Act 1-24.
- 5 Precursor Orbs After Act 1-1.
- 3 Precursor Orbs After Act 1-1.
- 2 Precursor Orbs After Act 1-1.
- 50 Precursor Orbs After Act 3-11.
- 50 Precursor Orbs After Act 3-11.
- 50 Precursor Orbs After Act 3-11.
- Unlimited Vechicle Turbos
- 30 Precursor Orbs After Act 2-25.
- Upgrade Vechicle Toughness
- 15 Precursor Orbs After Act 2-14.
- Vulcan Fury Damage Upgrade
- 6 Precursor Orbs After Act 1-17.
Jak 3: Skip Missions in Hero Mode
You can skip some of the starting missions in hero mode. First, turn on the turbo jetboard secret. Then, use the jetboard to jump from island to island by executing the L1 high jump and a forward flip.
Jak 3: Unlimited/Easy Precursor Orbs
Go to any oracle statue and trade metal head skull gems to start an orb search challenge. Go to the orb and wait for the clock to turn to 00:00. Even though it says 00:00, it takes another second for the time to run out (I.E. 00:00 is really 00:00.100) So wait one more second, and then press Square to dash at the orb as soon as time runs out and the mission failed screen comes up. You will get 3 orbs, and be able to retry!
The Precursor Legacy: Secret Ending
Get 100 or more power cells and finish the game to see a secret ending. If you get less than 100 power cells, you wont be able to see it.
Trophies: Jak 2
- Bot Bot Boom Boom (Bronze)
- Protect Hideout from Bomb Bots.
- Retrieve Banner from Dead Town.
- Doggin' the Hellcats (Bronze)
- Destroy 5 Hellcat Cruisers.
- Don't Let Him Get Away (Silver)
- Done Done Done (Platinum)
- For excellent and dedicated field work in the field of battle for completion.
- Grin and Baron It (Silver)
- Defeat Baron in Mar's Tomb.
- Collect 250 Metal Head Skull Gems.
- Collect 510 Metal Head Skull Gems.
- Collect 50 Metal Head Skull Gems.
- Heavy Distortion (Bronze)
- Attack the Metal Head Nest.
- Get Heart of Mar in Weapons Lab.
- Just the Artifacts Ma'am (Bronze)
- Find 3 Artifacts in Mountain Temple.
- Blow up Ammo at Fortress.
- Destroy Equipment at Dig.
- Find Pumping Station Patrol.
- More Power to You (Bronze)
- Turn on 5 Power Switches.
- No Man is a Canyon (Bronze)
- Use Items in No Man's Canyon.
- Destroy Eggs at Drill Platform.
- Pedal to the Metal (Gold)
- Destroy Metal Kor at Nest.
- Catch Scouts in Haven Forest.
- Protect Sig at Pumping Station.
- Ride Elevator up to Palace.
- Win Class 2 Race at Stadium.
- Win Class 1 Race in Stadium.
- Win Class 3 Race at Stadium.
- Strip Mine, Not Yours (Bronze)
- Blow up Strip Mine in Eco Wells.
- Rescue Vin at Strip Mine.
- Destroy Ship at Drill Platform.
- Pass the Tests of Manhood.
- The Collectationator! (Gold)
- Collect 286 Precursor Orbs.
- The Collectivist (Silver)
- Collect 125 Precursor Orbs.
- Collect 25 Precursor Orbs.
- Destroy Drill Platform Tower.
- Turrets Syndrome (Bronze)
- Destroy Turrets in Sewers.
- We're All Friends Here (Bronze)
- Rescue Friends at Fortress.
- What's That Smell? (Bronze)
- Escort Men Through Sewers.
- Who Knew Krew Blew? (Silver)
- Beat Krew in Weapons Lab.