Alice: Madness Returns


Alice: Madness Returns

Alice: Madness Returns

Alice: Madness Returns takes place 10 years after the conclusion of the original game, with Alice struggling to recover from the emotional trauma of losing her entire family in a fatal fire. After spending a decade institutionalized in an insane asylum, she is finally released to the care of a psychiatrist who just may be able to help her conquer the nightmarish hallucinations that still haunt her. Alice embarks on a mission to root out the true cause of her family's mysterious death, jumping from a gloomy and stark London to a rich and provocative Wonderland.

Description

Alice: Madness Returns

Alice: Madness Returns takes place 10 years after the conclusion of the original game, with Alice struggling to recover from the emotional trauma of losing her entire family in a fatal fire. After spending a decade institutionalized in an insane asylum, she is finally released to the care of a psychiatrist who just may be able to help her conquer the nightmarish hallucinations that still haunt her. Alice embarks on a mission to root out the true cause of her family's mysterious death, jumping from a gloomy and stark London to a rich and provocative Wonderland.


Console
Category
Publisher
Spicy Horse, Electronic Arts
Developer
Spicy Horse
Genre
Action Adventure > Survival
Players
1 Player
Release Date (US)
12/13/2011
Release Date (EU)
12/14/2011
Release Date (JP)
07/26/2012
ESRB Rating



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Cheat Codes/Hints

Defeating the Eyepot

When facing the Eyepot in the Hatter's Domain, shoot it with your Pepper Grinder until it falls to the ground. Then, run up and slash him until he begins to stand back up. When he opens his eye, start the process again. He should be defeated after two or three times.

Defeating the Menacing Ruin

You are given an umbrella for use to defeat a Menacing Ruin. Lock on the Menacing Ruin. One of the Menacing Ruin's attacks is to throw a ball of fire. You may need to move around the Ruin to see this attack move. When it does the move, it will reach behind its back, pull out a ball of fire, and hold it before throwing it at you. When this happens, move back from the Ruin and open the umbrella as it throws the ball of fire at Alice. With the proper timing, the ball will rebound off the umbrella and hit the Ruin, breaking its arms and its ability to defend itself.

Dodging

The dodge move is directional and can be controlled. Hold Left, Right, Forward, or Away to dodge in that direction while locked on the enemy. This is an important tactic when fighting enemies such as the armored card guards who can only be damaged from behind after they attack you.

Easy "Eyes On The Size" achievement or trophy

  Xbox 360   Complete Chapter 3 (Oriental Grove) then use the "Chapter Select" option. Select the last part of the chapter called "Peak Temple". As soon as you walk out go up the stairs along the mountainside. When you reach the top you will find two large teapots at the entrance to stairs that lead to a building. Get behind the teapot on the left, then turn around so that you are facing the back of it. Use your Shink Sense to find the Spicy Horse logo and the achievement or trophy will be unlocked.

Easy "Level-Headed" trophy

Successfully complete the game, then select the final chapter, and go directly to the Boss battle. Defeat the Boss without using Hysteria to get the "Level-Headed" trophy.

Kill Or Be Killed challenge

  • Upgrade the Pepper Gun in order to kill the babies and Eyepots from a distance. Use the umbrella to block the tea attacks and knock the big enemy's charges back at him. You can now attack, dodge and repeat the process until he has been defeated. This will require some time.
  • Take out the Eyepots first. Lock on, get close, and when they are about to stomp, teleport backward and shoot them with the Pepper Gun. Teleport back in and slice them up while they are stunned. Repeat the process as needed. The Menacing Ruins can be defeated by knocking their fireballs back at them, then keep attacking at close range with the Vorpal Blade, teleporting in and out and side to side to avoid attacks.

New Game + mode

Successfully complete the game. You can start a new game session with your previously earned weapon upgrades, dresses, bottles, health, memories, teeth, snouts, and radula rooms.

New Game + Mode

Clear the game on any difficulty to start a new game with all your upgraded weapons and clothes. Yay!

Psychonauts reference

In Chapter 4, just after you do the first chess puzzle, you will get chased into a hole by the giant unbeatable card monster. When you first get down there, go a short distance ahead, and look at the right wall to find a heart stone. Shrink down to learn that it is a fake rock. Run into the keyhole tunnel. On the other side is a floor where you can use a bomb to break it. Do so, then go down the stairs to get a memory and some extra teeth. There is also a skeleton sitting on a chair. It is Raz from Psychonauts. He can be identified by the red goggles, his shape, and the position he is in (which is the stance he uses for a mind attack). With this in mind, it looks like Raz is dead, and there will be no Psychonauts 2.

Secret Trophies

Complete the following tasks to unlock PlayStation 3 trophy rewards.

Trophy
How to unlock

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