Armored Core 3: Silent Line


Armored Core 3: Silent Line

Armored Core 3: Silent Line

Explorers have uncovered a previously unknown megacity that is well protected from scouting incursions. When all attempts at penetrating the border are met with destruction, the call goes out to the Ravens, a team of mercenaries hired by the government. As a Raven, you must pilot armored mech suits and destroy enemy weapon systems. A new first-person view allows you to experience a mission from the cockpit. Silent Line: Armored Core also lets you go head-to-head with up to four players or team up for fierce two-on-two battles.

Description

Armored Core 3: Silent Line

Explorers have uncovered a previously unknown megacity that is well protected from scouting incursions. When all attempts at penetrating the border are met with destruction, the call goes out to the Ravens, a team of mercenaries hired by the government. As a Raven, you must pilot armored mech suits and destroy enemy weapon systems. A new first-person view allows you to experience a mission from the cockpit. Silent Line: Armored Core also lets you go head-to-head with up to four players or team up for fierce two-on-two battles.


Console
Category
Publisher
From Software, Agetec
Developer
From Software
Genre
Simulation > Vehicle > Combat
Players
1-2 Players
Release Date (US)
07/17/2003
Release Date (EU)
07/01/2005
Release Date (JP)
02/26/2004
ESRB Rating



LIMIT PER PAGE:

PAGE: 3 OF 7  (66 CHEATS/HINTS)

Cheat Codes/Hints

Hint: Defend Lawdas Factory mission: Hidden part

When the big laser destroys the missile in the center of the map, jump down and look for the part. The part is an extension CWEM-RT16.

Hint: Defend Mirage HQ mission: Hidden part

When the mission starts, turn around and boost towards the helicopter landing site. Look around the landing site to find the back stealth missile, MWM-SM36.

There is a back part on the roof where the MWM-SM36/1 stealth missiles can be found.
Gundamwingzero18.

Hint: Defend Solar Power Plant mission: Hidden Part

After you defeat all the enemies on the outside of the power plant, you should get a notice about enemies inside the plant after you enter. Clear the first floor. When you go down the ramp at the end of the first part, you will see a fork. Go to the left. There should be the part at the end of the room. The room is on fire. The hidden part is the KWEL-EJ22 anti-missile.

Hint: Destroy AI Prototype mission: Hidden part

On the ground in a small room closed off by destroyable gates is the left arm part KSS-SS/707A.

Hint: Destroy Cargo Transport mission: Hidden part

Use a very fast AC for this mission. When you see the first intersection, instead of turning right with the transport, turn left and jump behind the middle barricade and get the part. It is the inside floating mine, CWI-FMHS-30.

Hint: Discs instead of waves

Using the Intensify gives you the laser wave ability. The MLB-LS/003 gives you three discs instead of laser waves.

Hint: Dominant custom AC



Pilot: Arcadia
AC: Dominant

Head: ATE
Core: 008 (must be unlocked and purchased)
Arms: EAS
Legs: XA3-LW (must be obtained)
Boosters: FLEET
FCS: WS-1 (or WS-3 or SRA02)
Generator: ROZ (or ZXV1, but you must first unlock it)
Radiator: KDA01 (or SA44 or SA77)
Inside: n/a
Extension: 6AS (side shields that are 42S successor)
Back Unit R: CNG-300
Back Unit L: GNL-15
Arm Unit R: MG-800
Arm Unit L: LB-2551 (green blade, good power and "reload" but not so long)
Optional Parts: OP-INTENSIFY (needed to disable cannon restrictions)

Colors: Use the sample color Caution Orange

Note: This is the definitive version of a very good AC. It includes rapid fire weapons combined with a devastating grenade launcher. If you want a totally rapid fire AC, you may change the legs to the model SNSK and the grenade launcher to another CNG-300. CNG-500 are just too heavy. Dominant works well in either missions or the Arena. The wide FCS choice allows you to choose the range and the size of the lock-on box. The Over Boost capability is a key point of this AC, which features a good speed and kill power. The head is recommended because of his weight (lightest of all). The radar dilemma is solved by the OP-INTENSIFY, which is a must to perform best with this AC. Dominant, in the right hands, is a true war-machine. However, it may be difficult to train it as an AI.

Hint: Easy Arena wins

Select the Trene City area. When the battle begins, there is a big building directly in the middle of the Arena floor. Boost up to the top of the building and pummel the opponent AC full of rockets or other types of ammunition that can lock on. If you are unable to boost up the entire way, there is a ledge halfway up. Rest there momentarily, then boost the rest of the way. Weapons that are the most effective are the small rockets and/or vertical missiles. There are some enemies that are too fast to do this to; they move to much to get a lock on. If this happens, when you start, boost West and position yourself in between two buildings very close to the border. Most of the enemy ACs will not go behind because they will lose. They will just move back and forth trying to get a fix, but will not approach you if you are very close to the border. Pop in and out from behind the building and shoot various rockets and missiles as the ACs are moving around. It is slightly time consuming, but a very easy way to boost ranks early.

Take your opponent to the Arena stage. Have Hectos Rockets and the left hand grenade launcher equipped. When the battle starts, start stepping backwards, making sure not to turn or alter where the aimer is pointed. Switch weapons to the Hectos Rockets and keep firing those with the grenade launchers. The opponent will just follow your steps, and will not move from the line of fire. If they get too close, start to fight normally; they will have low AP at this point.
JAE11511.

As the MWC-LIC-10 and the MWG-KARASAWA will be available on the shop, buy them. Then if you have the OP-INTENSIFY, equip them, or equip them on a quad-legged or tank-legged AC. Due to the fact that Arena enemies usually go directly toward you at the beginning without flying too high, when the battle stars, do not move and shoot blindly at the AC. If you picked up a long-range FCS, you will have better aiming. A long-range FCS is not recommended though; once the enemies will be near enough to shoot you, move out and shoot them. this works best against strong but slow ACs such as Silver Fox.
pupaino.

Hint: Easy money

Find any mission that has an advance payment. Start the mission and immediately abort it. After this is done, you will see your earnings displayed in two boxes. One box is for your new money amount that was earned and one for the deductions for repairs, ammunition, and the special deduction in the event that something was destroyed that was not supposed to. Note that there is no deduction, and you will get the amount that was promised to you in advance. Make sure to save your game before you do this, as the game will end if this is done too many times.

Hint: Eliminate Bio Weapon mission: Hidden part

At the first room, turn left and keep shooting all over the wall. When you reveal a secret passage, follow it to the part. It is a PRAYYING BLADE.

PAGE: 3 OF 7  (66 CHEATS/HINTS)



 




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