Perfect Dark
Perfect Dark
Step into the Dark... As Carrington Institute's most promising new Agent, Joanna Dark must uncover the truth behind the dataDyne Corporation's recent technological breakthroughs - breakthroughs which could have serious consequences for mankind.
Step into the Dark... As Carrington Institute's most promising new Agent, Joanna Dark must uncover the truth behind the dataDyne Corporation's recent technological breakthroughs - breakthroughs which could have serious consequences for mankind.
Description
Perfect Dark
Step into the Dark... As Carrington Institute's most promising new Agent, Joanna Dark must uncover the truth behind the dataDyne Corporation's recent technological breakthroughs - breakthroughs which could have serious consequences for mankind.
Step into the Dark... As Carrington Institute's most promising new Agent, Joanna Dark must uncover the truth behind the dataDyne Corporation's recent technological breakthroughs - breakthroughs which could have serious consequences for mankind.
Publisher
Rare Ltd., Nintendo
Genre
Action > Shooter > First-Person > Arcade
Release Date (US)
05/11/2025
Release Date (EU)
06/30/2000
Release Date (JP)
10/21/2000
Cheat Codes/Hints
Co-op Simulant Cheats
These will change the ally (and its weapon) on Co-Op IF it is a simulant.
Unlock Alien (RC-P120)
Beat Attack Ship: Nullify Threat in under 5:17
Unlock Hit and Run (K7 Avenger)
Beat Carrington Villa: Hostage One in under 2:30
Unlock Hotshot (DY357 Magnum & DY357-LX)
Beat Area 51: Infiltration in under 5:00
Unlock Pugilist (Unarmed)
Beat dataDyne Research: Investigation in under 6:30
Easily Kill Dark Sims in Multiplayer
Simply set up a multiplayer game against all Dark Sims with nothing but Remote Mines for weapons. It will only take a few seconds for the melee to begin, and you'll soon notice that Sims in Perfect Dark cannot detonate their own Remote Mines after they plant them!
Have a, um, er... blast. The only way you can possibly lose is if you blow yourself up on purpose, and this works wonders in inflating the stats on your bio.
Easy way to beat Challenges (Glitch)
I figured out a cheap (but VERY effective) way to beat every single combat challenge in Perfect Dark, each in as low as 1 second! No you don't have to have a GameShark or DexDrive, but you gotta have at least 2 controllers to make this one work. Read these directions carefully!
1.) Have player 1 select Combat Simulator and select Advanced Setup.
2.) Player 2 Presses Start
3.) Player 1 Selects "Load Settings" on the Advanced Setup menu, but does not select any setup yet, just stays at the "Load Game Settings" menu.
4.) Player 2 selects the challenge they want to beat in the Advanced Setup menu. Player 2 presses start until the green "...and waiting" screen appears.
5.) Player 1 Selects the Game Settings They want in the Load Game Settings Menu (NOTE: You must have a custom or already made setup, you cannot alter it after you load it.)
6.) Now player 1 can drop out or join the game it doesn't matter, of course staying in will give you 2 stars instead of just one.
If you want to save some time, make a custom setup beforehand. Choose a level, some sims and a limit. As long as any person can reach the limit or have the highest score you'll win the challenge.
Faster Way
On Area 51: Escape, at the very end, instead of finding a way out, you can go with Elvis. Once Elvis says, "Oh, no! We have a problem! It's a single seater!", run up to the consoles. Stand next to the console farthest away from the hangar doors. From that spot, stand as close to Jonathan and Elvis as you can. You should be able to hear them talking. After they're done, wait until the music changes. Once this happens, press the B Button on both of the consoles. The level should end. (Good way to get Invincibility, [Agent, 3:50 or less]).
Glitch: Jo talks to herself
Before completing the Crash Site mission, have the President die just before you reach Elvis' crashed saucer. The objective to rescue the President will register as complete, but during the cinematic, Jo will be talking to herself with no responses.
Hidden Items
1.1 dataDyne: Defection (Perfect Agent)
Laptop Gun:The hacker will open a locked door by the elevators.
Dual Falcon: Dropped by the helmeted guard three floors down from the roof.
1.2 dataDyne Research Investigation:
Double CMP150: Make it to the weapons cache near downstairs maintenance bots without being seen.
Proximity Mine: On perimeter of isotope room.
1.3 dataDyne Central Extraction:
DY357 Magnum: Take down the first five guards without being seen.
Grenade & Dragon: make it to the elevator without being detected. Kill the first guard after taking the elevator up. Use the Key Card he drops to access Cassandra's office. Make a hole in the right corner of the room to find the Dragon.
2 Carrington Villa:
Devastator: Destroy crates on helipad near the villa.
Double CMP150: Kill the first sniper in under 38 seconds.
Perfect Agent: Sniper Rifle: In bathroom next to bedroom.
3.1 Chicago Stealth
BombSpy: Use barrels to explode dumpster near G5 building.
Double Falcon 2 (Scope): In Pond Punk bar.
3.2 G5 Building Reconnaissance
Crossbow: Disarm cloaked guard in first room.
Special and Perfect only: N-Bomb If you blew up the top fire escape in 3.1, it will be near the exit upstairs.
4.1 Area 51 Infiltration
Double MagSec 4: Kill red guard near comms rider. He'll drop the other MagSec 4.
4.2 Area 51 Rescue
Phoenix: In secret room above hangar.
Double Falcon 2 (Silencer): Explosive barrel lodged in a stack of crates to the right of first hall.
4.3 Area 51 Escape
Remote Mines: Get Elvis to safety in under 36 seconds.
Double Falcon 2 (Scope): Behind you in the glass lab at start.
5.1 Air Base Espionage
Double DY357 Magnum: Punch out the NSA agent near the elevator to the AF1 hangar.
Proximity Mines: Near beginning of level, past the tunnel on a snowy ledge.
5.2 Air Force One Anti-Terrorism
Double Cyclone: Punch the two Secret Service agents in the room straight ahead after the start. Their Key Cards each open a closet containing a Cyclone.
5.3 Crash Site Confrontation
Proximity Mine: Visit Elvis at his UFO.
Double DY357 -LX: Disarm Trent as he runs by you after rescuing the President.
6.1 Pelagic II Exploration
Double Falcon 2 (Silencer): Do not trigger an alarm. Make it to the guard four doors from the start. Kill him and he'll drop the Double Falcon.
6.2 Deep Sea Nullify Threat
Proximity Mines: Just past the tunnel after the large cavern (near beginning), kill the guard to the left. He'll cough up the mines.
7 Carrington Institute Defense
Devastator: Save a single hostage in the information center.
8 Attack Ship Covert Assault
Double Mauler: Kill the Skedar in the center of the bridge.
9 Skedar Ruins Battle Shrine
Double Phoenix: Destroy two unmarked temple targets with the Devastator. The Phoenix will appear on the ledge before the canyon.
10 Mr. Blonde's Revenge
Double CMP150: Kill Cassandra's bodyguards near the lab elevator.
11 Maian SOS
Double DY357 -LX: Kill guard in left containment room.
11 Maian SOS
Psychosis Gun: On lab table at start.
Hiding your screen
Use the following trick to hide your screen to prevent ambushes in multi-player mode. Hold R and press C-Down(2) to duck all the way down. When you are low to the ground, hold R + C-Down to hide your screen. Try to duck even lower when you are as low as you can get. Turn off radar to add to the fun.
Hint: 1000% handicap advantages
In advanced setup, set the handicap up to 1000%. You will not die as much, and can get better medals.
Hint: Air Base Espionage: Help from guard
Go to the security terminal with your phoenix set on explosive shells. Get in a position so that you can turn off the security console, but do not turn it off. Take out your phoenix, shut down the security, and kill the black guard before he kills the Falcon 2 guard. Note: The guard has an aggressive personality and will run after guards from far away.
Hint: Air Base Espionage: Twin DY357s
Take care of both NSA lackeys (one at the escalator and the other at the freight elevator) and the last one at the station before subverting security, you will get two magnums.