999 of all ammunition types
allammo
External view
behindview 1
Reset bad textures on walls or creatures
flush
Hide all monsters, weapons, and items
hideactors
Show all monsters, weapons, and items
showactors
Disable invisibility
invisible0
Kill selected monsters
killall
Kill all monsters
killpawns
Level or server select
open
Disable timer
playersonly
Set game speed (1 is normal)
slomo
Summon weapon, item, or monster
summon
Walk mode; resets no clipping and flight modes
walk
Activates currently selected item in inventory
activateitem
Cycle through 10 screen brightness settings
brightness
Cancels in-progress "open" network connection command
cancel
Play the specified CD track
cdtrack
Change current HUD mode
changehud
Tests game crash by appError
debug crash
Tests memory allocation until it fills
debug eatmem
Tests game crash by a general protection fault
debug gpf
Tests game crash by infinite recursion
debug recurse
Display contents of the memory cache GCache
dumpcache
Edits the properties of nearest actor belonging to that class during game play
editactor
Window mode
endfullscreen
Execute the console commands in the filename (Windows/System default directory)
exec
View current resolution setting
getcurrentres
View valid resolutions for current window state
getres
Move viewpoint to indicated x,y,z coordinates in the editor
jumpto
Display what action indicated key is bound to
keybinding
Load game from indicated position
loadgame
Save the game to indicated position
savegame
View Windows overall memory statistics.
memstat
Do not switch to new weapon upon pick-up
neverswitchonpickup 1
Switch to new weapon upon pick-up
neverswitchonpickup 0
Moves to the next item in inventory.
nextitem
Moves to the previous item in inventory.
previtem
Cycle to next weapon
nextweapon
Cycle to previous weapon
prevweapon
Display list of all loaded classes
obj classes
Collect and purge objects that are no longer in use
obj garbage
Display object hashing statistics.
obj hash
List all objects belonging to the class
obj list
List all objects
obj list
Show a list of objects which reference the indicated object
obj refs
Toggles single player pause
pause
Display the Advanced Controls menu
preferences
Copies current game status to clipboard
report
Restarts the current level
restartlevel
Set the rendering mode
rmode
Chat in Multi-player game
say
Binds indicated key to value.
set input
Sets Field of View to indicated value; reset on weapons change or pick-up
setdesiredfov
Sets resolution to indicated value
setres
Save .BMP screenshot in Windows/System
shot
Shows actors during gameplay.
showactors
View Klingons Menu Display.
showmenu
Lists network sockets in multi-player mode
sockets
Level or server select
start
View cache and number of items cached
stat cache
Current frame rate
stat fps
View Game stats
stat game
View overall stats
stat global
View Clip and Box info
stat occlusion
Creates a member indicated class
summon klingons
Switch to new level with coop-style weapon carrying between levels
switchcooplevel
Switch to a new level.
switchlevel
Switch to Dak Tagh
switchweapon 1
Switch to Bat leth
switchweapon 10
Switch to Disruptor Pistol
switchweapon 2
Switch to Disruptor Rifle
switchweapon 3
Switch to Assault Disruptor
switchweapon 4
Switch to Ding Pah
switchweapon 5
Switch to Grenade Launcher
switchweapon 6
Switch to Rocket Launcher
switchweapon 7
Switch to Sith Har Blaster
switchweapon 8
Switch to Disruptor Cannon
switchweapon 9
Throw current weapon
throwweapon
Toggle any of a number of boolean values (bNoMosters, bCoopWeaponMode, bHumansOnly, etc.)
toggle b
Toggle full and windowed screens
togglefullscreen
Sets your view to the number of classname in the level
viewclass
Moves view downwards
viewdown
Moves view upwards
viewup