Resident Evil
Resident Evil
Raccoon City has been completely overrun by mutant beasts and bloodthirsty zombies. You are a member of S.T.A.R.S.--a rescue squad sent into the community to investigate the ominous mansion at the core of the disaster. Take the role of operative Jill Valentine or Chris Redfield and uncover the secrets behind a radical, genetic research facility. With an array of weapons to master and horrors around every corner, the ultimate test may be just to make it out alive.
Raccoon City has been completely overrun by mutant beasts and bloodthirsty zombies. You are a member of S.T.A.R.S.--a rescue squad sent into the community to investigate the ominous mansion at the core of the disaster. Take the role of operative Jill Valentine or Chris Redfield and uncover the secrets behind a radical, genetic research facility. With an array of weapons to master and horrors around every corner, the ultimate test may be just to make it out alive.
Description
Resident Evil
Raccoon City has been completely overrun by mutant beasts and bloodthirsty zombies. You are a member of S.T.A.R.S.--a rescue squad sent into the community to investigate the ominous mansion at the core of the disaster. Take the role of operative Jill Valentine or Chris Redfield and uncover the secrets behind a radical, genetic research facility. With an array of weapons to master and horrors around every corner, the ultimate test may be just to make it out alive.
Raccoon City has been completely overrun by mutant beasts and bloodthirsty zombies. You are a member of S.T.A.R.S.--a rescue squad sent into the community to investigate the ominous mansion at the core of the disaster. Take the role of operative Jill Valentine or Chris Redfield and uncover the secrets behind a radical, genetic research facility. With an array of weapons to master and horrors around every corner, the ultimate test may be just to make it out alive.
Genre
Action Adventure > Survival
Release Date (US)
04/30/2002
Features
Dual Shock, Memory Card, Stereo Surround
Cheat Codes/Hints
Hint: Fast game
To complete the game within three hours, ignore all unessential rooms (such as the Keeper's bedroom), run past enemies instead of fighting them, do not fight Yawn the first, ignore the blue and yellow gemstones and the M.O. Readers, and do not free Jill or Chris from the cell.
Hint: Faster handgun firing
This can only work under any condition under regular game play. It will not work under Real Survivor, as it needs the auto aim function to work. With a 9mm handgun equipped, notice that the firing rate is slow. The target must be moving in a direction that would be awkward for your auto targeting system, meaning that you have to continuously press the button to keep the target locked. As the target is moving awkwardly, quickly press Fire then Auto Target Lock repeatedly. This will allow you to get shots out as if the weapon really fired semi-automatically.
Hint: Gamecube stations
The MO disk passcode entry stations in the laboratory are black Gamecubes.
Hint: Get "Mask Without Nose" Without fighting the Yawn or "Snake"
Run to the upper northwest corner of the room. Grab it, then run for the exit.
Hint: Get the shotgun early
Instead of switching the broken shotgun with it, just take the shotgun off the painting and leave the room. The ceiling will start to fall. Quickly try to open the door across from you, then try to open the door leading to the shotgun room. An intermission sequence should start, where Barry shoots down the door to rescue you. Note: This trick only works If you have not picked up the Armor key yet.
Hint: Getting past the sharks
When you enter the part of the Aqua Ring where it is flooded and the Neptunes (zombie sharks) attack, use your self-defense gun and shoot the Neptune that is in front of you. It will be killed instantly and if you keep running, you can avoid getting hurt by the other ones.
Hint: Getting past the Snake
When you get in the room with the Snake, run to the back of the room, pick up the mask, and run back to the door that you just came through.
Hint: Getting saved by Barry
There are two ways to get saved by Barry on Jill's scenario. The first way is when you find the room where you get the shotgun. Do not get the broken shotgun and put it in the shotgun's place. Instead, leave and the ceiling will come down. Immediately try escaping. The door is locked. Shoot the handgun once or twice and Barry will save you before you get crushed. The second way is to use the broken shotgun when you take the shotgun. Get to where you fight Yawn for the first time and get poisoned. When you defeat him and leave, Jill will mention she is poisoned and that she needs serum. She will pass out and Barry will take her to the room with medicines and give her the serum. Either way, Barry will only save you once out of those two times. If you were saved by the first way that was described, if you get poisoned you must retrieve the serum yourself.
Hint: Herb mixtures
Note: You cannot mix more than one Blue or Red Herb in a mixture, and you cannot add a Red Herb or Blue Herb to two Green Herbs already mixed together
Green: Heals 25% of health
Green + Green: Heals 60% of health or randomly heals 8% (Danger only)
Green + Green + Green: Heals 100% of health
Green + Red: Heals 100% of health
Green + Blue: Heals 25% health and heals poison, or randomly restore 40% (Danger only)
Green + Green + Blue: Heals 60% health and heals poison, or randomly heal 80% (Danger only)
Green + Red + Blue: Heals 100% health and heals poison
Hint: Herbs
Green Herb: By itself, it raises your health one level. For example, Caution to Fine or Danger to Caution.
Red Herb: By itself, it does nothing.
Blue Herb: By itself, it heals poison that has been inflicted by snakes, spiders, etc.