Resident Evil 2

Resident Evil 2
Ready or not, the terror of Resident Evil 2 is here. In chapter one, the case of the disastrous T-virus outbreak--a mutagenic toxin designed for biological weapons--was eventually closed but the experiments were far from over. Control the destiny of Leon Kennedy or Claire Redfield as their nightmare begins when a biotech terror runs rampant in Raccoon City. Relentless zombies and hideous monsters are all out for a taste of your blood. If the suspense doesn't kill you, something else will.
Ready or not, the terror of Resident Evil 2 is here. In chapter one, the case of the disastrous T-virus outbreak--a mutagenic toxin designed for biological weapons--was eventually closed but the experiments were far from over. Control the destiny of Leon Kennedy or Claire Redfield as their nightmare begins when a biotech terror runs rampant in Raccoon City. Relentless zombies and hideous monsters are all out for a taste of your blood. If the suspense doesn't kill you, something else will.
Description
Resident Evil 2
Ready or not, the terror of Resident Evil 2 is here. In chapter one, the case of the disastrous T-virus outbreak--a mutagenic toxin designed for biological weapons--was eventually closed but the experiments were far from over. Control the destiny of Leon Kennedy or Claire Redfield as their nightmare begins when a biotech terror runs rampant in Raccoon City. Relentless zombies and hideous monsters are all out for a taste of your blood. If the suspense doesn't kill you, something else will.
Ready or not, the terror of Resident Evil 2 is here. In chapter one, the case of the disastrous T-virus outbreak--a mutagenic toxin designed for biological weapons--was eventually closed but the experiments were far from over. Control the destiny of Leon Kennedy or Claire Redfield as their nightmare begins when a biotech terror runs rampant in Raccoon City. Relentless zombies and hideous monsters are all out for a taste of your blood. If the suspense doesn't kill you, something else will.
Genre
Action Adventure > Survival
Release Date (US)
01/16/2003
Features
Memory Card, Stereo Surround
Cheat Codes/Hints
Extreme Battle Mode
Complete both of either character's scenarios with an A rank to unlock it under the ''special'' option on the title screen.
Extreme battle mode
Complete both of either character's scenarios with an "A" rank, then go to the "Special" option. A new "Extreme battle mode" selection will be unlocked.
Getting the gatling gun
Successfully complete the game in two and a half hours or less, you can pick up items (only important things such as keys, card keys and maps recommended) but do not save. The gatling gun is an awesome weapon that shoots very fast and is powerful. The downside is that you cannot aim up or down, and it takes up two spaces on the inventory screen. When you start the next scenario in the slot you used, look in one of your item boxes.
Getting the machine gun
Play the first scenario and find the door with a small hand pad in the Umbrella Laboratory that requires two people to open. Even though you cannot get in, activate it anyway. Complete the first scenario and start the second. Find this pad again and activate it. The door will unlock and you can find a machine gun in the room.
Getting the Precinct Key
Go to the second floor, kill the Licker, and then go to the room with a door with S.T.A.R.S. written on it. Get the diary (green book), get the unicorn medal, talk to your "friend", and go down the stairs back to the fountain in the hall. Stand in front of the fountain and use the unicorn medal.
Glitch: Misspelling
In the plant, after you defeat the giant alligator, you have to go with Sherry. However, the door will be locked and you must press a switch in order to proceed. If you examine the door, it will say "The door is electornically locked", when it should say "electronically".
Hand gun ammunition
Always check a dead policeman. He will usually have ammunition.
Hint: Access to secret room
To get into the room with the fingerprint access, you must get the Red Umbrella Key card and go into the room with the bugs in it. Go to the computer and type in "GUEST" as a user name. It will take your fingerprint. Go to the fingerprint key pad and put your fingerprint in as the character being Leon or Claire and complete the game. Return to the fingerprint lock as the other character and do the same thing and you can go in. There are some Lickers in a glass container of liquid.
Hint: Brad's note
In either character's scenario B, get to the police station. Walk out to where Brad Vickers would be to get the special key and look at the ground. If there is nothing there, go back in the station, and do a little more inside, then go out again. You will find a note that Brad left behind.
Hint: Dead Hunter
Unlock the room in the Lab which requires two people to enter. In the Culture Experiment Room is find a dead Hunter from the first Resident Evil game and a group of strange experiments.