RockMan EXE 5 DS: Twin Leaders


RockMan EXE 5 DS: Twin Leaders

RockMan EXE 5 DS: Twin Leaders

A mysterious Navi force has taken control of the internet! Now it's up to Lan and his friends to infiltrate the Dark Chip Factory in the Nebula Headquarters and destroy the Dark Chip production system. The survival of cyberspace hangs in the balance! Play both Team Protoman and Team Colonel versions! Powered up with DS exclusive features! Battle with Navis from both teams! Cheer Mega Man on with built-in mic and help him win battles! Access your PET during gameplay and view cyber maps using the dual screens! Head-to-head battles with up to 8 players using Tournament style wireless play!

Description

RockMan EXE 5 DS: Twin Leaders

A mysterious Navi force has taken control of the internet! Now it's up to Lan and his friends to infiltrate the Dark Chip Factory in the Nebula Headquarters and destroy the Dark Chip production system. The survival of cyberspace hangs in the balance! Play both Team Protoman and Team Colonel versions! Powered up with DS exclusive features! Battle with Navis from both teams! Cheer Mega Man on with built-in mic and help him win battles! Access your PET during gameplay and view cyber maps using the dual screens! Head-to-head battles with up to 8 players using Tournament style wireless play!


Console
Category
Publisher
Capcom
Developer
Capcom
Genre
Miscellaneous > Compilation
Players
1-8 Players
Release Date (US)
11/01/2005
Release Date (EU)
04/13/2006
Release Date (JP)
07/21/2005
ESRB Rating



Game Pictures



Cheat Codes/Hints

Connection bonuses

Have one of the following Game Boy Advance games in the cartridge slot to unlock the corresponding bonus. Note: Some bonuses are only available in the Japanese version of the game.

Crossover Points mini-game: Boktai, Boktai 2: Solar Boy Django, or Boktai 3. This will transform the Samurai Statue in GargoyleCastle to an Otenko Statue and the 100 Warrior hitting mini-game into a 1000 Bat hitting mini-game to earn Crossover Points. Go to the Zoktai trader that now appears in Oran Area 2 to get chips for your Crossover Points.
Battlefield battle music: Rockman EXE 4.5 Real Operation.
Cyber Battle battle music: Mega Man Battle Network 4.
Operation! battle music: Mega Man Battle Network or Mega Man Battle Network 2.
Shooting Enemy battle music: Mega Man Battle Network 3.
Merchant in Dad's Office: Mega Man Battle Network 2. The scientist will sell Full Energy, Unlocker, and Lock Enemy for half price.
Merchant in End Area 1: Mega Man Battle Network 3. The merchant sells Rapid+1 (Yellow), Charge+1 (Pink), and HP+500 (Yellow)
Folder Import option appears for saved games: Mega Man Battle Network 5.
Forte (Bass) saved game icon: Mega Man Battle Network 5.
Forte Cross Rock Man Effect: Mega Man Battle Network 5.
Soul Cross Megaman: Boktai 2.
Gold Program at Netto's homepage: Rockman EXE 4.5 Real Operation.
Can select Sol Cross Rock Man: Boktai 3.
Liberate Mission Blues (Protoman) and Colonel Dominant Chip power up: Mega Man Battle Network.
Liberate Mission Gyro Man and Shadow Man Dominant Chip power up: Mega Man Battle Network 3.
Liberate Mission Magnet Man and Knight Man Dominant Chip power up: Mega Man Battle Network 2.
Liberate Mission Medi and Toad Man Dominant Chip power up: Mega Man Battle Network 5.
Liberate Mission Napalm Man and Tomahawk Man Dominant Chip power up: Mega Man Battle Network 4.
Liberate Mission Search Man and Number Man Dominant Chip power up: Rockman EXE 4.5 Real Operation.
Program Advance combinations discussed in Random Bulletin Boards: Mega Man Battle Network 4.
War Folder from Heelnavi in Uranet 4: Mega Man Battle Network.

Crossover Points Minigame

Because this game can't link to Boktai 2 to earn Crossover Points, this new system was created to give them to you. By Slotting in Boktai 1, 2 or 3, the Samurai Statue in GargoyleCastle turns into an Otenko Statue, and the 100 Warrior wacking minigame turns into a 1000 bat wacking minigame for crossover points. Also, an Zoktai trader appears in Oran Area 2 to exchange your Crossover Points for chips

Unlockable
How to Unlock
Zoktai Trader, Otenko Statue and 1000 Bat Wacking Minigame
Insert Boktai 1, 2, or 3 into the GBA slot

Double attacks

Go into full syncro and switch to the Navi indicatedbelow and you should get the following.

Team Colonel
Colonel- BR Rush: Colonel appears next to you and throws his cape. If his cape covers someone, then Mega Man and Colonel should move to the front of the virus or Boss. Then, Colonel will slash and Mega Man or shoot.
Knightman- B Shoot: Knightman appears next to Mega Man, jumps up, then hits the ground. Rocks will come down and Mega Man will shoot them towards the enemy. If this was done in the middle row, then you will hit everything.
Numberman- K Bomb: Numberman will appear next to Mega Man. They will both throw mini-bombs in the air and huge blocks will fall down.
Team Protoman
Protoman- D Hero: Protoman will appear next to Mega Man and they will both charge. Then, Mega Man will shoot in the enemy area and Protoman will slash in the enemy area.
Searchman- C- Scope: Searchman will appear next to Mega Man. Targets will appear in the enemy area. Press A to stop the targets. If done correctly, you should have damaged the enemy.
Napalmman- D Valcan: Napalmman will appear next to Mega Man and use his machine gun. Mega Man will use a Super Vulcan. This will only work if the enemy is on the same row as you.

ForteXX

If you get all seven symbols and defeat NebulaGrey SP in one version of the game, ForteXX replaces ForteSP in the opposing version. Example: Defeat NebulaGrey SP in Team of Blues, and you will unlock ForteXX in Team of Colonel.

ForteXX has a 150 regenerating Black Barrier, 4000 HP, and much more powerful attacks.

Liberation Mission Prizes

Every time a Liberation Mission is completed, you will get a prize depending on the number of phases you completed it in.

Unlockable
How to Unlock
AntiNavi M
Beat Liberation 4 in 9-10
Anubis A
Beat Liberation 9 in 14 or less
BlackWing W
Beat Liberation 7 in 10 or less
BlizzardMan B
Beat Liberation 1 in 6-7
BlizzardManSP B
Beat Liberation 1 in 5 or less
CloudMan C
Beat Liberation 3 in 8-9
CloudManDS B
Beat Liberation 8 in 13-14
CloudManSP C
Beat Liberation 3 in 7 or less
Colonel C
Beat Liberation 6 in 9-10 (Colonel version only)
CosmoMan C
Beat Liberation 5 in 8-9
CosmoManDS
Beat Liberation 9 in 15-16
CosmoManSP C
Beat Liberation 5 in 7 or less
FullCust *
Beat Liberation 4 in 8 or less
Muramasa M
Beat Liberation 8 in 12 or less
ProtoMan B
Beat Liberation 6 in 9-10 (ProtoMan version only)
ShadeMan S
Beat Liberation 2 in 8-9
ShadeManDS S
Beat Liberation 7 in 11-12
ShadeManSP S
Beat Liberation 2 in 7 or less
Z-Saber Z
Beat Liberation 6 in 8 or less



 




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