Marvel vs. Capcom 2
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100-hit combo
Select Cable first, then Iron Man and BB Hood. Use a level 3 combo for 100 hits.
110-hit combo
At the character selection screen, choose Cable, Gambit, and B.B Hood. You will have to unlock B.B Hood and Gambit by buying them in the Secret Factor. During arcade mode, get up to at least to level 3 or higher. Do their Hyper Combo specials. This combo will do at least 110 hits and a lot of damage. It works better when you are close to your opponent.
114-hit combo
Select Gambit, Iron Man, and War Machine, then get a level 3 hyper combo gauge and do all their hyper combos. It should do a 114-hit combo. If not, try starting the Hyper Combo with another person.
115-hit combo
Select Cable, T. Bonne, and Chalsm (in that order), then get the level gauge up to at least 3. Do a hyper combo and it will unleash a powerful blow. Note: Try to keep the enemy on the ground. Also, this will not work every time. It will happen about half of the time.
3 team hyper combo variations
When you select a person's support type, you also change the type of hyper combo they use. For example, if you select Ryu's recommended support type (projectile) and Akuma's reccommended support type (anti-air) and Megaman's type (projectile), when you use your 3 man hyper combo, Ryu will shoot his Shinku-Hadou-Ken, Megaman will use his Hyper Megaman, but Akuma will use his Metsatsu-Tetsumaki-Sennpu-Ryu-Ken (electrified hurricane kick). However if you change it to projectile type, Ryu will do his Hadou Ken, Megaman will do his Hyper Megaman, and Akuma will instead use his Metsatsu-Go-Hadou, thus making an all projectile hyper combo. Experiment with each mode to see which ones work best. A good way to get the most out of a projectile hyper combo is to have Captain Commando with his recommended support type. Because most beam attacks can easily be avoided by jumping, Captain Commando's "Captain Sword" will cover the entire playing field, effectively pushing your opponent down into your beam attacks, even if blocking. By using this strategy you can do as much damage as possible, even if the opponent dodges the brunt of the attack.