Gun
Gun
You can experience the lawless Wild West as gunslinger Colton White in the action title Gun. Traverse an expansive world where you'll encounter outlaws, Native Americans, corrupt lawmen, and army psychopaths. You can assault a fort, hunt for bounties, and upgrade your equipment as you battle through a variety of gameplay styles. Gun also features a story written by Hollywood script writer Randall Jahnson.
You can experience the lawless Wild West as gunslinger Colton White in the action title Gun. Traverse an expansive world where you'll encounter outlaws, Native Americans, corrupt lawmen, and army psychopaths. You can assault a fort, hunt for bounties, and upgrade your equipment as you battle through a variety of gameplay styles. Gun also features a story written by Hollywood script writer Randall Jahnson.
Description
Gun
You can experience the lawless Wild West as gunslinger Colton White in the action title Gun. Traverse an expansive world where you'll encounter outlaws, Native Americans, corrupt lawmen, and army psychopaths. You can assault a fort, hunt for bounties, and upgrade your equipment as you battle through a variety of gameplay styles. Gun also features a story written by Hollywood script writer Randall Jahnson.
You can experience the lawless Wild West as gunslinger Colton White in the action title Gun. Traverse an expansive world where you'll encounter outlaws, Native Americans, corrupt lawmen, and army psychopaths. You can assault a fort, hunt for bounties, and upgrade your equipment as you battle through a variety of gameplay styles. Gun also features a story written by Hollywood script writer Randall Jahnson.
Publisher
Neversoft Entertainment, Activision
Developer
Neversoft Entertainment
Genre
Action Adventure > General
Release Date (US)
02/01/2011
Release Date (EU)
02/01/2011
Cheat Codes/Hints
Defeating Reed
Never let Reed out of your sight. If he is by himself and you cannot see him, he will gain health.
Desecrate Hoodoo's corpse
After defeating Hoodoo, there will be a intermission sequence showing him dead standing up in a coffin. After the sequence, he will still be in west empire standing in the grave. You can shoot him with your double-barrel shotgun in some areas. You can shoot off his head, arm, and both of his legs, leaving his corpse floating in an up-right coffin.
Use the following trick to completely destroy Hoodoo's corpse. After you defeat Hoodoo and after the short intermission sequence, his corpse will be in front of his bar. Not only can you desecrate his corpse with the shotgun, but if you throw a stick of dynamite in his coffin, he will be completely blown away.
Easy Ammo,money and life
In Dodge City go over the lower part of the bridge and follow the path on the other side to the beach cave. Inside is some ammo, money, and life pick-up which often respawn when you leave and revisit the area.
Easy money
You can earn more money on the bounty hunter side missions by capturing bounties alive. When you find a wanted poster that offers more money if you capture them alive and are having trouble doing so, use the following trick. Kill all gang members or bodyguards (if any). If the bounty is on a horse, kill the horse. Get close and melee attack. This will stun the fugitive and present an opportunity to grab them. Then, subdue the fugitive. This will award you more money for each bounty. If you accidentally release him, you can try to melee him and grab him again. However, if you do this too many times or if he has been shot, you may kill him and get less money.
Easy poker game wins
When playing Texas Hold 'em inside the Alhambra, you can easily win with or without a good hand. Raise the bid to the maximum. This should make at least one to three players fold. You can then cheat to make your hand better, and if the cheat card is a worse card, just go back to your original hand. Afterwards, keep checking your hands until one of you wins. It should be you most of the time. Do not worry if you lose, as the tournaments are free.
The betting works as follows. Each player is part of a small blind and big blind. The one with the biggest blind starts the betting first, and four steps are performed. The first is called the starting card. You can choose to raise your money to the highest bidder and you must get at least one of the winning hands to get a good suit of cards, not forgetting your community cards. You can choose to fold or to hold onto your better card. Be careful, because sometimes this makes the other players win. It is not just about betting. It is about making decisions on how to create the best hand of the cards. Whoever gets any of the winning hands first wins the pot and gets some money from the players. The four steps to do this is are Start, The Flop, The Turn, The River. Once you are the on The River, you finally get to reveal your last card. You can go all in once you have raised enough chips. If you win you will get a good money bonus. Sometimes you can call and check, but do not raise too much money even if you know you still have a good hand as that will make the game difficult.
End of poker cheating
When playing Texas Hold 'em after the tournaments in the Alhambra, you will no longer have the option of cheating.
Faster riding
Hold Dash while repeatedly jumping your horse to travel about double the speed.
When you mount your horse, before you get all the way on it, press B. This will make your horse sprint without taking off any health.
Hunting
If you happen to miss a mark when hunting game, you can always depart for other areas and force the game to respawn the target upon your return. Try not to miss the next time around.
Hunting side missions
When doing the hunting side missions, on the third animal to hunt (should be a wolf), just go to the Indian salesman. Talk to him (you do not need to buy anything). Exit from the conversation, then immediately crouch. You should get a message stating that the wolf is near. Walk toward the lake and he should be on your right hand side. If not, he is somewhere close.
Magruder's Mine mission
At first this mission may seem difficult, but it really is not. In the first part, get your bow ready. Every time Magruder is eater next to or on top of the holes in the ground with the blue green gas coming out of the floor, shoot an arrow into it. When it blows up, it will take some health from Magruder. This will take a few times. To better judge where Magruder is, look on your radar when you are standing by one of the holes on the floor with the blue green gas. When you see a red arrow by you and it is near the hole in the floor, shoot the arrow. When it explodes, run. If you take some hits from Magruder, run for a flask to repent your health. You will most likely run out of arrows, but can find more in the back by the big entranceway opposite of the platform and big pillars that you will need to destroy in the second part of the mission. Keep shooting the arrows at the gas in the floor until Magruder's health bar turns red. After that the second part of the mission begins. To save a lot of your health during the first part, crouch and stay near the outer ring of rocks. If he stands directly in front of you, shoot about one or two arrows at his feet. This will cause him to lose health. If you got hit by his fire, run and find a flask. The second part of the mission is to collapse the cavern on Magruder. Save the game when you get to this part. Do not worry about replenishing your ammunition. Your sniper rifle, regular rifle, and six shooters will suffice. In order to keep one flask and your health to where you do not need to replenish, stay ducked behind the big rocks where you start. Magruder will throw TNT. Use Quick Draw and shoot the TNT. Then, pull out one of your rifles. Use the sights on them. The only way you are going to get Magruder to throw TNT is to hit him in the head. However, it is recommended that you stay and shoot at him from the right hand side of the rocks. That gives you more cover than the left hand side. The trick is how skilled you are at Quick Draw. This is the only way to get past it this part of the mission. Try to hit all the TNT when he throws it. Try hitting the TNT that looks pudgy -- they provide a bigger boom. The small TNT sticks are good, for when hit they will spread out. You can blow the two pillars by Magruder's platform up with them. When he says you are blowing this mine apart, you are half way there. When Cole says there is no one left to help you, the mission is about over. When he throws the three sticks of TNT and you miss and they land by you, run to the opposite side, and then go back to continue. You have two big rocks to blow up to collapse the cavern. The best way to do this is to hit the TNT when it is thrown when they are close to the rocks above Maruder. By doing this you will complete the mission faster. When the second big rock falls, the mission is over and you have completed the game.
Magruder is impossible to kill by shooting, as he is wearing armored plating. Instead, use the bow with exploding arrows. Get Magruder to chase you. As you are backing away from him, shoot an arrow at a geyser as he walks over it. The flammable gas coming from the geyser will explode and damage Magruder until he is almost dead. Then, when he is on the higher level, shoot him in the face with the rifle until he yells then get into quickdraw mode. Get ready to shoot the big package of dynamite when he throws it. After shooting a few sticks of dynamite, the roof will collapse on him.
The easiest and fastest way to complete the first part of the mission is to remain crouched. Magruder is unable to see you, and becomes very vulnerable to sneak attacks. Keep reloading the whisky and fire arrows and you will have the mission completed quickly.
The easy way to defeat Magruder in the second part of the Mine Mission is to stand beside each pillar. Stand by the left one and when Magruder throws dynamite at you. He will blow up the pillar. Do the same for the pillar on the right. This also works when blowing up the two remaining boulders. You must shoot Magruder in the head to get him to throw the dynamite.
Use the center rock as a shield and try to keep it between you and Magruder. Stay in the inner circle, close to the center rock, and circle around constantly moving away from Magruder. Stop when a geyser is almost out of your view. Take aim at the geyser with the dynamite bow. Just as Magruder is coming around the corner (watch the compass), shoot an arrow into the geyser. Time your shot correctly and he will take a hit. Immediately after the shot, run and jump over the outcropping of rock so that the center tall rock is between you and Magruder again. Continue this until his health gets low enough that an intermission sequence showing him jumping on to the ledge between two big stone columns plays. You must shoot him in the head so that he throws dynamite at you. Use the rifle. When he throws the dynamite, shoot it out of the air shortly after it is released from his hand. The ensuing explosion starts to deteriorate the columns. Aan easy way to avoid getting hit by his dynamite and also make it impossible for his henchmen to shoot you is to park as far away from Magruder as you can, directly under the ledge where the henchmen appear, so the ledge is to your left. Use the rifle, zoom in, and shoot him in the head. The henchmen are directly above you, so they cannot shoot you. You are too far away to use quickdraw, so you must have skills and shoot the dynamite out the air with the rifle just after he throws it. It actually is very easy. If the dynamite is anywhere in your crosshairs, it will explode when shot. Do this a few times to defeat him.
When you get to the part where you must fight Macgruder, run around away from him. When he walks over one of the circular areas, throw some dynamite over it. It will ignite the gas and damage him. Do not shoot him, as he has metal armor and it will just waste your ammunition. Throwing dynamite works, but the loco dynamite arrows work better.
When Magruder gets up on the balcony, instead of using your Quick Draw to shoot the big pack of TNT to collapse the roof, just run up directly in front of the balcony. When Magruder throws the TNT, it will go up, bounce off the ceiling, and land directly next to him. This makes this part of the fight a lot faster to complete.