BioShock 2


BioShock 2

BioShock 2

Set approximately 10 years after the events of the original Bioshock, the halls of Rapture once again echo with sins of the past. Along the Atlantic coastline, a monster has been snatching little girls and bringing them back to the undersea city of Rapture. You are the very first Big Daddy as you travel through the decrepit and beautiful fallen city, chasing an unseen foe in search of answers and your own survival.

Description

BioShock 2

Set approximately 10 years after the events of the original Bioshock, the halls of Rapture once again echo with sins of the past. Along the Atlantic coastline, a monster has been snatching little girls and bringing them back to the undersea city of Rapture. You are the very first Big Daddy as you travel through the decrepit and beautiful fallen city, chasing an unseen foe in search of answers and your own survival.


Console
Category
Publisher
2K Marin, 2K Games
Developer
2K Marin
Genre
Action > Shooter > First-Person > Arcade
Players
1 Player
Release Date (US)
05/23/2013
Release Date (EU)
11/30/2010
Release Date (JP)
07/17/2014
ESRB Rating



LIMIT PER PAGE:

PAGE: 1 OF 3  (21 CHEATS/HINTS)

Cheat Codes/Hints

Achievements

Complete the following achievements to unlock Xbox Live Gamerscore points.

Bought a Slot (5 points): Buy one Plasmid or Tonic Slot at a Gatherer's Garden.
Max Plasmid Slots (10 points): Fully upgrade to the maximum number of Plasmid Slots.
Upgraded a Weapon (10 points): Upgrade any weapon at a Power to the People Station.
Fully Upgraded a Weapon (10 points): Install the third and final upgrade to any of your weapons.
All Weapon Upgrades (20 points): Find all 14 Power to the People weapon upgrades in the game.
Prolific Hacker (20 points): Successfully hack at least one of every type of machine.
Master Hacker (20 points): Hack 30 machines at a distance with the Hack Tool.
First Research (5 points): Research a Splicer with the Research Camera.
One Research Track (20 points): Max out one Research Track.
Research Master (20 points): Max out research on all 9 research subjects.
Grand Daddy (25 points): Defeat 3 Big Daddies without dying during the fight.
Master Gatherer (30 points): Gather 600 ADAM with Little Sisters.
Fully Upgraded a Plasmid (10 points): Fully upgrade one of your Plasmids to the level 3 version at a Gatherer's Garden.
All Plasmids (20 points): Find or purchase all 11 basic Plasmid types.
Trap Master (15 points): Kill 30 enemies using only Traps.
Master Protector (15 points): Get through a Gather with no damage and no one getting to the Little Sister.
Big Spender (15 points): Spend 2000 dollars at Vending Machines.
Dealt with Every Little Sister (50 points): Either Harvest or Save every Little Sister in the game.
Against All Odds (30 points): Finish the game on the hardest difficulty level.
Big Brass Balls (25 points): Finish the game without using Vita-Chambers.
Rapture Historian (40 points): Find 100 audio diaries.
Unnatural Selection (10 points): Score your first kill in a non-private match.
Welcome to Rapture (10 points): Complete your first non-private match.
Disgusting Frankenstein (10 points): Become a Big Daddy for the first time in a non-private match.
"Mr. Bubbles-- No!" (20 points): Take down your first Big Daddy in a non-private match.
Mother Goose (20 points): Save your first Little Sister in a non-private match.
Two-Bit Heroics (10 points): Complete your first trial in a non-private match.
Parasite (10 points): Achieve Rank 10.
Little Moth (20 points): Achieve Rank 20.
Skin Job (20 points): Achieve Rank 30.
Choose the Impossible (50 points): Achieve Rank 40.
Proving Grounds (20 points): Win your first non-private match.
Man About Town (10 points): Play at least one non-private match on each multiplayer map.

Additionally there are seventeen secret achievements.

Daddy's Home (10 points): Found your way back into the ruins of Rapture.
Protector (20 points): Defended yourself against Lamb's assault in the train station.
Sinclair’s Solution (20 points): Joined forces with Sinclair in Ryan Amusements.
Confronted Grace (10 points): Confronted Lamb’s lieutenant in Pauper’s Drop.
Defeated the Preacher (20 points): Defeated the Preacher.
Nose for News (20 points): Uncovered the secret of Dionysus Park.
Found Lamb's Hideout (20 points): Gained access to Lamb’s stronghold.
Reunion (50 points): Reunited with your original Little Sister.
Heading to the Surface (25 points): Headed to the surface on the side of Sinclair's escape pod.
Escape (100 points): Escaped Rapture.
9-Irony (5 points): Paid your respects to the founder of Rapture.
Distance Hacker (5 points): Used the Hack Tool to hack an object at a distance.
Unbreakable (20 points): Defended yourself against the Big Sister without dying.
Look at You, Hacker (15 points): Killed 50 enemies using only hacked Security.
Adopted a Little Sister (5 points): Adopted a new Little Sister for the first time.
Savior (25 points): Saved every Little Sister and spared Grace, Stanley and Gil.
Counterattack (5 points): Killed an enemy with its own projectile.

Achievements

Complete the following achievements to unlock Xbox Live Gamerscore points.

Achievement
How to unlock

Alternate endings

Created by Robbaz.

There are six alternate endings: rise to surface (good and evil), abandoned (good and evil), and the standard ending (good and evil).

Good endings
  • Rescue all Little Sisters that you dealt with and spare Grace Holloway, Stanley Poole, or Gilbert Alexander.
  • Rescue all Little Sisters That you dealt with and kill Grace Holloway, Stanley Poole, and Gilbert Alexander.
Standard endings
  • Rescue at least one Little Sister and harvest at least one Little Sister. Choose to die at the end and spare Grace Holloway, Stanley Poole, and Gilbert Alexander.
  • Rescue at least one Little Sister and harvest at least one Little Sister. Choose to die at the end and kill Grace Holloway, Stanley Poole, or Gilbert Alexander.
Bad endings
  • Rescue at least one Little Sister and harvest at least one Little Sister. Choose to live at the end and spare Grace Holloway, Stanley Poole, and Gilbert Alexander. Alternately, harvest all Little Sisters that you dealt with and spare Grace Holloway, Stanley Poole, and Gilbert Alexander.
  • Rescue at least one Little Sister and harvest at least one Little Sister. Choose to live at the end and kill Grace Holloway, Stanley Poole, or Gilbert Alexander. Alternately, harvest all Little Sisters that you dealt with and kill Grace Holloway, Stanley Poole, or Gilbert Alexander.

Defeating Big Sisters

Before you fight the second Big Sister (if you are harvesting ADAM but saving the girls), you will get an Enrage Plasmid. There are two bodies to scrounge ADAM from. One is more easily securable, which has a security camera, a rocket launcher bot, and a large puddle of water in this area. The Big Daddy comes back multiple times. If you drop off the little girl in her hole near here, you can wait for the Big Sister to show up. Then, enrage the Big Daddy so that he will take on and kill the Big Sister. Your only concern will be Splicers and the Big Daddy after he is done with the Big Sister.

Defeating Rumblers

When facing a Rumbler (Big Daddy with rockets) use Telekinesis to grab the rockets it fires then turn them back towards it.

Door codes

Enter one of the following codes to open the corresponding door.

Adonis Luxury Resort
Door near rubble with code written backwards on glass: "1540"
Pauper's Drop
The Clinic: "0047"
Siren Alley
Maintenance Area: "1919"
Dionysus Park
Power of the People Machine door: "080"
Fontaine Futuristics
Plasmid Theater: "5254"
Inner Persephone
Watch Tower: "2673"
Recreational Therapy: "4146"

Easy "9-Irony" achievement or trophy

Get your first Little Sister in Ryan Amusements. She will take you back into the main hall of Ryan Amusements to collect ADAM. While she is collecting ADAM, Splicers will attack and break down the door to the next section. Go through door to find a desk on the left with an animatronic Andrew Ryan behind it. Near a cabinet that is behind him is a golf club. Use Telekinesis to pick up the club, then shoot it at the Andrew Ryan animatronic.

Easy "All Weapon Upgrades" achievement or trophy

Note: You do not need to research every possible Power To The People upgrade. You instead need to find and use all fourteen Power To The People machines in the same playthrough. This is done by installing an upgrade on any of your weapons. Note: There are not enough machines to install every possible upgrade, as you will end up four short. Machines can be found at the following locations.

Ryan Amusements
  • The first machine can be found while searching for the ticket near where you find the machine gun, across the window.
  • A second machine can be found later, during the "Journey To The Surface" ride. You will eventually see a display with a family watching television and child taken by the "Parasite's hand". Enter the door to the left of the display to access a semi-flooded room with a Circus of Values machine and the Power To The People machine, being inspected by a Splicer.
Pauper's Drop
  • The first machine in this level is at the Town Hall section, on the second floor of the Hamilton building. It can be found down the hall after passing an Ammo Bandito machine.
  • A second machine is located at the very bottom of the Skid Row. When at the Limbo Room, eliminate the Splicers with the Hypnotize Plasmid, then enter the corridor behind the stage. The Power To The People machine is inside one of the side rooms.
  • A third machine is located at the Sainclair Deluxe Tenements. You will first see it while navigating through the first set of apartments, on the "ground" floor. To reach it, after that first set of apartments, you will end up in in a corridor. To your left is a room with a Table of Sacrifice and the Frozen Drill tonic. On your right is another corridor with a Turret at the bottom. The Power To The People machine is located in the room next to that turret.
Siren Alley
  • The first machine in this level is in the Mermaid Lounge, inside a small room with supplies that is accessible from a hole in its roof. Be careful, as this will trigger an ambush by some Splicers.
  • The second machine can be found before arriving in Pump Station #5, inside Sofia Lamb's office. Note: Make sure to use both Power To The People machines before activating the pump. Afterwards, the entire level will be flooded, preventing any interaction with the machines, as well as audio diaries, Little Sisters and ADAM corpses.
Dyonisus Park
  • The first Power To The People machine is found in the Basement Storage near the entrance of the level. There is a locked door next to the Circus Of Values machine. The code to open that door (1,0,8,0) is revealed in the "A Gift From Billy" Audio Diary. Inside the locked room is an Audio Diary and the Power To The People machine.
  • The second machine can be found when travelling to the Train Station. In the Merry-Go-Round room, enter the door found down the stairs. After a series of rooms, you will arrive in an underwater tunnel. Past that tunnel is a room with a Health station, a safe, and a Power To The People machine.
Fontaine Futuristic
  • The first machine is located in the Security Room when entering in the Fontaine Futuristic zone. To access that room, you must disable Gil Alexander's bot, which is a storyline-related objective. Return that room before proceeding to the Lab Airlock.
  • The second machine is in the ADAM Research Laboratory zone located in a locked room in the Live Test Facility. To access that room, get near the last Little Sister Vent, located at the end of the prison with an Audio Diary nearby. Hack the door panel located inside from there, through a cracked window.
Outer Persephone
  • The sole Power To The People machine in this level is found in the corridor connecting the Therapy Entrance to the Examination Rooms (before the room with the Circus Of Values and the Ammo Bandito machines)
Inner Persephone
  • The first machine in this level is found inside the locked room where Sinclair is held captive. Entering that room is part of the storyline, and requires code 2,6,7,3.
  • The second Power To The People machine is found in the Infirmary, past the Ward B. It is inside a room with an RPG Turret, next to the last grate.

Easy "Master Protector" achievement or trophy

Created by XCVii007r1.

Easy health

Go to a health station and melee it. A health kit will come out.


PAGE: 1 OF 3  (21 CHEATS/HINTS)



 




Home | View All Consoles | Terms

Copyright 2014 - 2025, DragonHints®. All rights reserved. There is only one reality, your own.

Disclaimer:
Information provided on this website is for educational and personal use only. As we are unable to test every cheat code/hint that we provide, please use them at your own risk.