Ace Combat 6: Kaihou e no Senka


Ace Combat 6: Kaihou e no Senka

Ace Combat 6: Kaihou e no Senka

Online for the first time, via Xbox Live, players can experience Ace Combat 6: Fires of Liberation on a massive worldwide scale as it features an in-depth multi-player online experience that includes a variety of action-packed online modes. Players fight alongside fighter planes, gun ships, attack helicopters, tanks, naval fleets, heavy bombers, and electronic warfare vessels in the ultimate Ace Combat showdown. The Dynamic Operation System provides for massive battles unfolding on a "living battlefield," as up to six independent land, sea or air conflicts can break out at any time at...
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Description

Ace Combat 6: Kaihou e no Senka

Online for the first time, via Xbox Live, players can experience Ace Combat 6: Fires of Liberation on a massive worldwide scale as it features an in-depth multi-player online experience that includes a variety of action-packed online modes. Players fight alongside fighter planes, gun ships, attack helicopters, tanks, naval fleets, heavy bombers, and electronic warfare vessels in the ultimate Ace Combat showdown. The Dynamic Operation System provides for massive battles unfolding on a "living battlefield," as up to six independent land, sea or air conflicts can break out at any time at...
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Console
Category
Publisher
Project Aces , Namco Bandai Games
Developer
Project Aces
Genre
Simulation > Flight > Combat
Players
1 Player
Release Date (US)
11/06/2008
Release Date (EU)
11/23/2007
Release Date (JP)
11/06/2008
ESRB Rating



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PAGE: 3 OF 4  (36 CHEATS/HINTS)

Cheat Codes/Hints

Getting the Night Owl Medal

You’ll need to finish the campaign using ONLY any of the following: A-10A, Tornado GR.4 and F-117A

Note that attackers are the slowest and least maneuverable planes in the game so facing enemy fighters may be a problem. Personally, I only used the A-10A with FAEB for ground based operations/missions and the Tornado with ECMP for the anti-air missions. Since the medal requires you to finish the game using an attacker type plane, then you can give your wingman the best plane you can get and equip him with AA weapons. That way, you will just have to rely on your wingman and allied units for support so you can concentrate on the mission.

The FAEB (see Special Weapons section) of the A-10A is probably the most destructive antiground weapon you can get in the game. It pretty much destroys light-medium armored targets in a very large area, making a fast, clean sweep pretty much easier.

The Tornado’s ECMP is very useful when facing enemy aircraft and “spoof” their missiles. Since the Tornado is really hard to maneuver, it is almost impossible to evade a missile fired at short range.

Out of fun, I used the A-10 on Mission 09: Heavy Command Cruiser. Since the enemy cruisers are large targets, it was exhilarating to drop FAEBs on their decks and watch several targets destroyed at once. Try it for once.

Getting the Sharpshooter Medal

(Disable Autosave!)

This is both good and bad. Good because you can easily acquire all the Marksman medals. Bad because you will destroy ALL targets using machine gun only.

I suggest finishing this mode using F/A-18F with ECMP. At the start of each mission or after taking off, switching your SP weapon to ECMP will prevent any accidental missile firing and at the same time will allow you to use your ECMP faster.

You can use other more powerful planes but remember, it will just take one missile or SP weapon misfire and your machine gunning streak is over. You will need to restart the mission or the last checkpoint in case that happens. Make sure that during debriefing, your machine gun kills should register 100%. Anything else than that, you will need to retry the mission.

Handling the CFA-44 Nosferatu

The CFA - 44 is very unstable. Using High G is useless as that will stall it out quickly. To prevent this from happening, never use High G. The best way to handle this plane is by using the throttle up and down separately.

Handling the CFA-44 Nosferatu

The CFA-44 is very unstable. Using High G is useless as that will stall it out quickly. To prevent this from happening, never use High G. The best way to handle this plane is by using the throttle up and down separately.

When doing a high G you will most likely stall. Get some speed and hold [Accelerate] + [Brakes] and pull up. It will just flip very fast. If you are being chased, do that and fire your weapons. Repeat this until your enemy is destroyed. Go to Gracemeria patrol under the Ace, Hard, or Expert difficulty. When the named aircraft appears above the city, go up to him while locking onto someone else and flip over (while pressing Down). Speed up directly above the FA-18 and look up. You should see the pilot. When he looks back up he will pull down then fly out to the ocean. He will then come back but will fire on you. He is a better pilot then Pasternak. Do the last one in the CFA-44 plane.

Kill count

You can see your kill count for a particular aircraft that you used by looking at the diamonds under the aircraft name in the hangar. The small diamonds are one kill, medium diamonds are ten kills, and large diamonds represent one hundred kills.

Medals

Unlockable Service Medals:

Medal
How to unlock

Named aircraft

Co-op Stage 2: In Stage 2 Co-op, there is a F-22A flying around after destroying half of the enemy forces. Its name is CERES.

New Paint Schemes

Here's how you unlock new paint schemes. Complete the game once through on Normal mode, and unlock the Estovokian scheme. A third paint scheme can be unlocked by shooting down the enemy aces found only in Expert and Ace difficulty modes.

Planes

You can unlock each plane in the game, save the two most powerful, by clearing the game once through on Normal difficulty. The two strongest craft are thereafter unlocked by completing the game on Hard and Expert difficulties.

Below are a list of planes that can be unlocked in Normal difficulty. Simply defeat the mission listed for the corresponding planes.

Default - F-16C Fighting Falcon
Mission 4 - A-10-2 Thunderbolt / Mirage 2000
Mission 5 - Panavia Tornado
Mission 6 - F-14D Tomcat / F-2A / FA-18 Super Hornet
Mission 8 - Sukhoi 33 Flanker
Mission 9 - F-15E Strike Eagle / Rafale M
Mission 10 - F-117 Nighthawk
Mission 12 - EU Typhoon
Mission 13 - F22A Raptor / Sukhoi 47 Berkut

S Ranking in Mission 13

The second part of Mission 13 (fight with Pasternak) is a little tricky for getting an S rank.

You need to shoot down drones during the battle with Pasternak. These are just
rough estimates but I think they are close after repeating the mission over and over again.

C = 0-10
B = 11-20
A = 21-30
S = 30 +

Take note that this is based if you got S ranks on any of the four initial operations. Of course, the plane I used is the CFA-44 and with the assistance of allied ESM fields. It also took me at least one frontline landing (while the drones and Pasternak are looming overhead) to get a fresh load of ADMMs.

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